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| kunger00 |
Posted: Thu Oct 02, 2008 2:53 pm Post subject: Three Dragon Ante; Harrow; or others |
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Joined: 17 Jan 2008 Posts: 149 Location: central Texas
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Question for you smart folks out there...
In my Ptolus w/ Pathfinder rules game, I'm wanting to actually play out situations where the PC's are in a tavern gambling.
I own Three Dragon Ante and think this is a wonderful fit for in game play with rules on how PC skills can affect the card game.
It's my understanding that Paizo's Harrow is a similar situation: a card game that can be played for real, a game within the game sort of thing.
I have a few questions though:
First, Is Harrow any good as a game? Second, does it have rules on how a characters skills can effect the game?
A third question not related to Harrow but to fantasy gambling games in general; Does anyone know of any OTHER games besides TDA and Harrow that can be played as a game within the game? Dice games, Board games, Card games, what ever...
The Ptolus book itself has a listing of various games played within Ptolus but reduces the games to a series of dice rolls, opposed DC's etc. Which is wonderful but not what I'm looking for.
Thanks for any help on this!
Keith |
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| Zherog |
Posted: Fri Oct 03, 2008 8:07 am Post subject: |
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Joined: 03 Jan 2008 Posts: 587 Location: Bensalem, PA
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I've had my players play craps. I forget exactly what skill we used, but players were allowed to cheat; if their skill check was successful, they were allowed to reroll one of the two dice if they didn't like the result. Other than that change, we followed the regular rules of the game - including allowing side bets and all that. _________________ John Ling
Freelance Writer
Kobold Fan |
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| kunger00 |
Posted: Fri Oct 03, 2008 8:42 am Post subject: |
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Joined: 17 Jan 2008 Posts: 149 Location: central Texas
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| Rambling Scribe |
Posted: Mon Oct 06, 2008 4:09 am Post subject: |
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Joined: 17 Jan 2008 Posts: 4
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There was an issue of Dragon a while ago that had a bunch of gambling games for PCs to play in game. Issue 346. It also has an article I wrote for using 3DA for generating character stats with a Tarot-like reading.
3DA's rules for using character skills in game are a neat innovation, but are poorly implemented IMO. WE modified them to require opposed checks, although our DM mostly just winged it.
In general though, having our characters play 3DA in game worked pretty well for our group.
I haven't played the actual Harrow game yet. |
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| lou |
Posted: Mon Oct 06, 2008 5:43 am Post subject: Neat |
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Joined: 24 Mar 2008 Posts: 8
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| Zherog wrote: |
| I've had my players play craps. I forget exactly what skill we used, but players were allowed to cheat; if their skill check was successful, they were allowed to reroll one of the two dice if they didn't like the result. Other than that change, we followed the regular rules of the game - including allowing side bets and all that. |
That's a neat idea. I like that using skills to cheat bit! |
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| lou |
Posted: Mon Oct 06, 2008 5:45 am Post subject: Real |
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Joined: 24 Mar 2008 Posts: 8
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| Why not go historical? There have to be some real medieval dicing or gambling games you could co-opt. I think wikipedia is probably our friend here, but I haven't checked yet.. |
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| Wolfgang |
Posted: Mon Oct 06, 2008 1:03 pm Post subject: |
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Joined: 30 Dec 2007 Posts: 5008 Location: The Mines
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Yeah, I did a little research on Hazard and a few related card and dice games for Book of Roguish Luck.
Time was, you couldn't call yourself a mercenary or a gambler without knowing Hazard. They rules are pretty simple and online. _________________ Wolfgang Baur
Publisher, Kobold Press |
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| jesse.colegoldberg |
Posted: Tue Oct 07, 2008 4:20 am Post subject: |
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Joined: 20 May 2008 Posts: 4
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Though it is not optimal for the classic party size, I ran across this the other day and found it interesting enough to share with my gaming group:
Gleekhttp://www.davidparlett.co.uk/histocs/gleek.html
With terms like mournival and towser it strikes me as a candidate. |
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| kunger00 |
Posted: Tue Oct 07, 2008 5:47 am Post subject: |
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Joined: 17 Jan 2008 Posts: 149 Location: central Texas
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| Wolfgang wrote: |
Yeah, I did a little research on Hazard and a few related card and dice games for Book of Roguish Luck.
Time was, you couldn't call yourself a mercenary or a gambler without knowing Hazard. They rules are pretty simple and online. |
Really? Does Roguish Luck have and rules for these games? Or was it just part of your research? |
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| kunger00 |
Posted: Tue Oct 07, 2008 5:48 am Post subject: Re: Real |
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Joined: 17 Jan 2008 Posts: 149 Location: central Texas
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| lou wrote: |
| Why not go historical? There have to be some real medieval dicing or gambling games you could co-opt. I think wikipedia is probably our friend here, but I haven't checked yet.. |
It's not really an absence of games that I'm having a problem with, it is more a lack of how that game intereacts with 3.5/Pathfinder rules when characters play the games. |
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| kunger00 |
Posted: Tue Oct 07, 2008 6:02 am Post subject: |
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Joined: 17 Jan 2008 Posts: 149 Location: central Texas
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| Rambling Scribe wrote: |
There was an issue of Dragon a while ago that had a bunch of gambling games for PCs to play in game. Issue 346. It also has an article I wrote for using 3DA for generating character stats with a Tarot-like reading.
3DA's rules for using character skills in game are a neat innovation, but are poorly implemented IMO. WE modified them to require opposed checks, although our DM mostly just winged it.
In general though, having our characters play 3DA in game worked pretty well for our group.
I haven't played the actual Harrow game yet. |
I'll have to check out that issue. To bad it was the first issue to NOT be released as a PDF. I would have liked to avoid spending $8 for a magazine just to get a single article or two.
You are right, by the way that an opposed skill check would be best as far as realism goes. But, that is a slippery slope. If not careful, you might as well just go all the way and not play the game and just resort to dice rolls.
That is an over simplification, of course.
I felt that the TDA rules allowed you to play the card game, yet still influence the game slightly based on your characters skills and abilities.
Perhaps your method could be a compromise of sorts. |
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| Wolfgang |
Posted: Tue Oct 07, 2008 7:21 am Post subject: |
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Joined: 30 Dec 2007 Posts: 5008 Location: The Mines
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| kunger00 wrote: |
| Really? Does Roguish Luck have and rules for these games? Or was it just part of your research? |
There's a whole chapter on Gambling, with rules for cheating, bluffs, and how to model Hazard etc without playing out each game in full.
And yes, there are short descriptions of play for Hazard, bassette faro, picket, etc. _________________ Wolfgang Baur
Publisher, Kobold Press |
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| kunger00 |
Posted: Fri Oct 10, 2008 2:49 pm Post subject: |
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Joined: 17 Jan 2008 Posts: 149 Location: central Texas
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| Wolfgang wrote: |
| kunger00 wrote: |
| Really? Does Roguish Luck have and rules for these games? Or was it just part of your research? |
There's a whole chapter on Gambling, with rules for cheating, bluffs, and how to model Hazard etc without playing out each game in full.
And yes, there are short descriptions of play for Hazard, bassette faro, picket, etc. |
Excellent! I'll have to pick this up! |
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| finerion |
Posted: Sat Oct 11, 2008 12:10 am Post subject: |
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Joined: 20 Jan 2008 Posts: 1
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| Wolfgang wrote: |
| kunger00 wrote: |
| Really? Does Roguish Luck have and rules for these games? Or was it just part of your research? |
There's a whole chapter on Gambling, with rules for cheating, bluffs, and how to model Hazard etc without playing out each game in full.
And yes, there are short descriptions of play for Hazard, bassette faro, picket, etc. |
Wow, thanks for the recommendation. I'm definitely in the market for a good couple of games to have available for my Curse of the Crimson Throne campaign that is about to start. |
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| Lilith |
Posted: Fri Oct 17, 2008 9:02 am Post subject: |
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Joined: 01 Jan 2008 Posts: 64
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| Check out the rules for Tablero. It's a dice and drinking game, though you could certainly replace the drink with something non-alcoholic. Also something you can describe going on in the background of a tavern. |
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