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| terraleon |
Posted: Mon Feb 14, 2011 7:15 am Post subject: Soldiers of Fortune released into the World! |
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Joined: 16 Jan 2008 Posts: 2013 Location: upstate NY
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Soldiers of Fortune, the military sourcebook for 4th Edition Dungeons & Dragons is now in print. Written by game designer and decorated veteran Matt James, this is the first Open Design product to proudly bear the Midgard Campaign Setting logo. Order it today in the Kobold Store!
Soldiers of Fortune is a guidebook to how war is waged in the fantasy world of Midgard, easily ported to any campaign. Players can build battle-savvy sellswords with the mercenary theme and new feats and powers such as Siege Engineer, precision onslaught, and lord of war. New paragon paths include the spellscourge mercenary and sacrosanct legionnaire (who can dominate minions with the divine conscript power.)
Soldiers of Fortune also offers players and GMs a tutorial on the art of war in “The Midgard Stratagems,” edicts that have guided military strategists to victory throughout the world of Midgard. You can put these teachings to the test in the adventure “The Battle of Sanguine-Crag Pass” fighting alongside (and against) NPCs built from new templates to help GMs create a fantasy army: from the jittery conscript up to the dreaded Necrolord.
Serve as a free soldier, or raise your own army to win fame and glory! Pick up Soldiers of Fortune and let your enemies despair.
***
-Ben.
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Small but Fierce.
Kobold Quarterly's News Minion. |
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| BrianLiberge |
Posted: Mon Feb 14, 2011 11:42 am Post subject: |
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Joined: 16 Jan 2011 Posts: 362 Location: Boston
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| Matt James |
Posted: Mon Feb 14, 2011 11:52 am Post subject: |
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Joined: 30 Aug 2009 Posts: 25 Location: Washington, DC
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| BrianLiberge |
Posted: Mon Feb 14, 2011 11:57 am Post subject: |
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Joined: 16 Jan 2011 Posts: 362 Location: Boston
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| Thanks for writing the book! I'm still in a bit of shock that my players are happily moving away from the character builder to use outside content. It'll change the way I look for material. |
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| terraleon |
Posted: Mon Feb 14, 2011 12:14 pm Post subject: |
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Joined: 16 Jan 2008 Posts: 2013 Location: upstate NY
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Since you've given them a taste, might I offer:
The Imperial Gazetteer
or the Iron Gazetteer?
Dwarves and ghouls...can you really go wrong?
-Ben. _________________ progressio sine timore aut praejudica - Spectemur agendo |
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| Wolfgang |
Posted: Mon Feb 14, 2011 1:43 pm Post subject: |
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 Kobold Overlord
Joined: 30 Dec 2007 Posts: 4988 Location: The Mines
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| BrianLiberge wrote: |
| Thanks for writing the book! I'm still in a bit of shock that my players are happily moving away from the character builder to use outside content. It'll change the way I look for material. |
I'm happy to hear this as well. I suspect the slowing amount of material coming from WotC or the book's quality and topic may also have something to do with it. _________________ Wolfgang Baur
Publisher, Kobold Press |
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| Matt James |
Posted: Wed Feb 23, 2011 7:13 pm Post subject: |
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Joined: 30 Aug 2009 Posts: 25 Location: Washington, DC
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| Aberzanzorax |
Posted: Thu Feb 24, 2011 5:29 am Post subject: |
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Joined: 01 Jul 2008 Posts: 276
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I'm a Midgard patron and have stopped using 4e material - the crunch anyway - in my games and was wondering how "rules heavy" this books is versus "fluff heavy".
I'm wondering if it will be a useful/important resource for canon as we build the world of Midgard. (I'm sure there is some canon/fluff, but I don't need a 4e large scale battle book, even though I'm sure it is of very high quality as are all of the OD books.)
So, should I pick this up even if I'll likely never use any of the rules?
Thanks! |
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| BrianLiberge |
Posted: Thu Feb 24, 2011 6:13 am Post subject: |
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Joined: 16 Jan 2011 Posts: 362 Location: Boston
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There's a lot of crunch, no lie. In the end though I'd say there's more fluff than crunch, if only because there's a lot of fluff in the crunch. Let me be more specific.
In the section on monsters it breaks things down by racial grouping then by region. Each section talks about the people from the area, their military training and tactics, and reasons for going to war, before presenting 2 to 4 stat blocks. I've already had opportunity to reference these sections in our brainstorming threads.
I'd note here that I'm working on converting some of the monster stat blocks from 4e to Pathfinder, if that's your game.
If I reference my own review for a moment *shamelessplug* its really only section 4 (player options) that your not going to use at all. Even the equipment is section 5 has bits of fluff, especially in the area on standards.
Section 1 and 3 will have nearly no content that is unusable to you.
So if 10 bucks is hardly going to break you're gaming budget, I'd say grab it. I'm currently playing almost exclusively 4e but there's still a couple of d20/3.5 books that I reference as a DM plenty. |
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| fictionalbeing |
Posted: Thu Feb 24, 2011 11:01 am Post subject: |
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Joined: 18 Jul 2009 Posts: 38
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<scribbles> Add to must buy list on payday.
 _________________ -S2
Running: Warhammer Fantasy Roleplay 3: The Enemy Within v2
Playing: In a 3.5 campaign.
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| Aberzanzorax |
Posted: Fri Feb 25, 2011 11:16 am Post subject: |
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Joined: 01 Jul 2008 Posts: 276
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Cool! I'll have to pick it up!
(Nothing in the works about a pathfinder version is there? I own both versions of the Imperial Gaz.) |
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| Wolfgang |
Posted: Fri Feb 25, 2011 11:24 am Post subject: |
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 Kobold Overlord
Joined: 30 Dec 2007 Posts: 4988 Location: The Mines
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There's some players doing PF conversions, but nothing official in that vein. _________________ Wolfgang Baur
Publisher, Kobold Press |
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| deinol |
Posted: Thu May 05, 2011 6:39 am Post subject: |
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Joined: 27 Aug 2008 Posts: 380
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Is there a print version of this? How long is it? I want to pick it up, but I must also continue my war against trees. _________________ -Jesse Butler
Fanig Entertainment or Apathy Blogs |
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| deinol |
Posted: Thu May 05, 2011 7:05 am Post subject: |
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Joined: 27 Aug 2008 Posts: 380
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| Matt James |
Posted: Thu May 05, 2011 7:13 am Post subject: |
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Joined: 30 Aug 2009 Posts: 25 Location: Washington, DC
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I'm not sure, deinol. I didn't realize it was not available in print anymore. _________________ Matt James
Freelance Game Designer
http://www.loremaster.org |
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