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Coyotzin
PostPosted: Thu Jan 20, 2011 10:29 am    Post subject: Reply with quote



Joined: 30 Dec 2010
Posts: 3
Location: Mexico

Just joined for my first patronage, so.... Embarassed How does this work? Smile
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Watcher
PostPosted: Thu Jan 20, 2011 10:41 am    Post subject: Reply with quote

Patron

Joined: 11 Jan 2008
Posts: 1625
Location: Your TARDIS

Coyotzin wrote:
Just joined for my first patronage, so.... Embarassed How does this work? Smile


Once Wolfgang has an opportunity, usually less than 24 hours, he will enable you to see the invisible sections of the forums. There you will be able to read posts and vote on stuff. There is a whole lot more to it than that, but the easiest and first step is wait to be "turned on".

Look for a forum called "Crossroads", and you'll need to be logged in, because it is tied to your specific forum account.
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Jim Groves
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Coyotzin
PostPosted: Thu Jan 20, 2011 10:58 am    Post subject: Reply with quote



Joined: 30 Dec 2010
Posts: 3
Location: Mexico

Aha! I see it! Thanks Smile
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Al-X Melchor
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Watcher
PostPosted: Thu Jan 20, 2011 11:04 am    Post subject: Reply with quote

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Joined: 11 Jan 2008
Posts: 1625
Location: Your TARDIS

Coyotzin wrote:
Aha! I see it! Thanks Smile



Awesome, and welcome. Trust me, the content there will only balloon over time. You're in early (or just nicely at the start). That's a good thing for a first timer.
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Jim Groves
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deinol
PostPosted: Thu Jan 20, 2011 3:16 pm    Post subject: Reply with quote

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Joined: 27 Aug 2008
Posts: 380

I'm in as a Senior, and will probably upgrade later on. Looking forward to exploring the rest of the world!
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Wolfgang
PostPosted: Sun Jan 23, 2011 8:50 pm    Post subject: Reply with quote

Kobold Overlord

Joined: 30 Dec 2007
Posts: 4988
Location: The Mines

Good news, the project is 90% of the way to its funding goal. It is on track to start design in a hurry!
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Wolfgang Baur
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fray
PostPosted: Sun Jan 23, 2011 10:02 pm    Post subject: Reply with quote

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Joined: 17 Jan 2008
Posts: 171

In like Flynn. Smile
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zaukrie
PostPosted: Mon Jan 24, 2011 3:19 pm    Post subject: Reply with quote

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Joined: 04 Jan 2009
Posts: 63

If 4E does not make it, I assume I can drop my patronage....not sure I would, but I'd think about it.
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uhf
PostPosted: Tue Jan 25, 2011 9:56 am    Post subject: Reply with quote

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Joined: 28 Nov 2010
Posts: 186
Location: Unreal

I've signed up, but not received access to the project.
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Wolfgang
PostPosted: Tue Jan 25, 2011 10:45 am    Post subject: Reply with quote

Kobold Overlord

Joined: 30 Dec 2007
Posts: 4988
Location: The Mines

zaukrie wrote:
If 4E does not make it, I assume I can drop my patronage....not sure I would, but I'd think about it.


Yes, you absolutely can get a full refund if the system decision goes another way. Totally your call.

UHF, I think I know what happened. Your access is all set, apologies for the delay.
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Wolfgang Baur
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metatsu
PostPosted: Tue Jan 25, 2011 12:03 pm    Post subject: Reply with quote

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Joined: 22 Nov 2009
Posts: 104

With this project how do you intend to integrate the story with the mechanics? Even if all three of the top contenders were chosen, i.e. Pathfinder, 4E and Dragon Age, they all offer different mechanics. So an idea that would fly and be awesome with one system, may fail with the other.

Or will the most popular choice take the lead in story and mechanics and the others will have to implement in close proximity.

I hope this makes sense.
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Wolfgang
PostPosted: Tue Jan 25, 2011 1:26 pm    Post subject: Reply with quote

Kobold Overlord

Joined: 30 Dec 2007
Posts: 4988
Location: The Mines

I know we're only doing two sets of mechanics, based on the current patron preferences.

I suspect because this is setting design rather than an adventure, we'll take different approaches to those mechanics. I'll explain this in quite a bit more detail in the outline stage.
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Wolfgang Baur
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Singing Smurf
PostPosted: Fri Jan 28, 2011 11:05 am    Post subject: Reply with quote



Joined: 28 Jan 2011
Posts: 1

Wolfgang wrote:
I know we're only doing two sets of mechanics, based on the current patron preferences.

I suspect because this is setting design rather than an adventure, we'll take different approaches to those mechanics. I'll explain this in quite a bit more detail in the outline stage.


I'm hopeful that system-specific material is on the limited side.

I'll freely admit my biases: 4e is my D&D of choice, and it's very easy for me to design encounters and stat up villians. I'd rather the space was spent on setting.
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fictionalbeing
PostPosted: Sun Jan 30, 2011 3:14 pm    Post subject: Reply with quote

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Joined: 18 Jul 2009
Posts: 38

Dang! Just about to hit the senior patron button when I saw the no 4e.
Sigh. Decisions, decisions...
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Wolfgang
PostPosted: Sun Jan 30, 2011 3:51 pm    Post subject: Reply with quote

Kobold Overlord

Joined: 30 Dec 2007
Posts: 4988
Location: The Mines

Yeah, I can't quite believe it either, but just not enough people signed up for 4e. So there it is.

OTOH, the project is 85% setting and 15% rules, so... It may still be of interest. Certainly the setting has supported 4E play in the past.
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Wolfgang Baur
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