Patron
Joined: 30 Dec 2007 Posts: 215 Location: DuPont, WA
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This is what the Diana Jones summary says:
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Open Design/Wolfgang Baur
Open Design began as an experiment in funding the development of roleplaying game supplements. Wolfgang Baur—a highly respected, long-time Dungeons & Dragons editor and designer for TSR and then Wizards of the Coast—went back hundreds of years to dig up the concept of patronage, add a few modern twists to it, and apply it to the problem. He posts a project and publicizes it along with a monetary threshold. When the funding his patrons chip in reaches that threshold, he starts on the project in earnest. Baur supplements his exemplary work by letting his patrons suggest various directions for each project and then allowing them to look over this shoulder as he works. Each project becomes a master-level class on adventure design for those privileged to be a part of it. |
Also on the list:
- The Canon Puncture podcast
- The Child’s Play charity
- The Come Out and Play festival
- Grey Ranks by Jason Morningstar (Bully Pulpit Games)
- Second Person: Role-Playing and Story in Games and Playable Media edited by Pat Harrigan and Noah Wardrip-Fruin by (MIT Press) _________________ Ed Healy |
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