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| twiggyleaf |
Posted: Sun Dec 09, 2012 1:47 am Post subject: Playing the Gods in Midgard |
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Joined: 28 Nov 2012 Posts: 8 Location: Glasgow, Scotland
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Playing the Gods in Midgard
I get the impression from reading the Pantheon Intro and some specific descriptions of Pantheons and Gods that much is interchangeable in Midgard and that all deities have some kind of influence in the land, using masks to cover their true identity. I also get the impression that the Gods are very “hands on” and may be found walking around the lands in their various guises, so that it seems there is ample opportunity for introducing deities as NPCs and therefore also “plot nudgers”.
I am going to start off my campaign in Crossroads and want the players to have good knowledge of the major Gods listed in that area (Khors, Lada, Rava, etc) but some may choose to have come from different parts of the world and may have chosen Gods from other pantheons.
Is it true to say that these Gods may act throughout the various kingdoms, and that even though someome might come from, for example, Nuria-Natal and support Horus, they might find that they could easily tend towards worship of Gods like Khors, Mavros-Perun, and Lada while residing in Zobeck, due to similarities in aspects and domains?
Would that person just worship the new God in name, or would they keep to worshipping the name Horus, while worshipping at a shrine of Porevit and Yarila, praying for good weather on their journey? Would their prayers be answered by Porevit, Yarila or Horus or would this even matter? Is it possible that Horus may wear the mask of Mavros-Perun and walk through the streets of Zobeck, granting spells to clerics of Khors?
I am just trying to get a sense of how the various pantheons within Midgard may interact with each other so if any of the ideas above seem totally at odds with the way Gods in Midgard should be perceived, I would be very grateful for any guidance.
 _________________ "There are older and fouler things than orcs in the dark places of the earth."
Gandalf the Grey |
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| nmilasich |
Posted: Sun Dec 09, 2012 9:52 am Post subject: |
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Joined: 26 Apr 2009 Posts: 84
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From what I know about the ancient world, there was a constant acceptance of foreign gods as aspects of one's local god. So a visitor from Nuria-Natal might be perfectly happy to worship at the altar of Khors, but perhaps giving a prayer in her own language, to her own name for her god. Just because we call the color red in English and rot in German, doesn't make it a different color. I'm sure Attilla had his own hunnic name for "Mars", but he told the world that he found "The Sword of Mars", and the Roman world had no problem understanding and believing.
So, that's one way to do things. As a GM, you should decide. I'm doing slightly different god names a cults for gods shared across nations and races myself, but would run Khors and Horus as different gods. That's for my game. What do you think is best for yours?
Nick |
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| twiggyleaf |
Posted: Mon Dec 10, 2012 10:47 pm Post subject: |
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Joined: 28 Nov 2012 Posts: 8 Location: Glasgow, Scotland
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Thanks Nick for your insights. I will, of course, GM the deities as I see fit for my group, but am also interested to hear other views, so if anyone else has any other insights, please feel free to share them. _________________ "There are older and fouler things than orcs in the dark places of the earth."
Gandalf the Grey |
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