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Lost Magic: Earth’s Memory

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Earth’s Memory

School divination (scrying); Level druid 1, ranger 1
Casting Time 1 standard action
Components V, S, F (handful of earth)
Range see text
Duration 1 hour/level
Saving Throw Will negates; Spell Resistance yes

To cast this spell, you must have placed a handful of earth upon the creature you wish to track. Druids often attach small bags with earth to creatures they wish to protect or keep an eye on, and rangers may slip it in pouches or inside boots, usually without the target noticing.

When you cast this spell, magical tracks appear on the ground that can clearly be distinguished only by its caster. Depending on your preference, the tracks may appear as a silver thread, a golden footprint, burning marks upon the earth, or your own design. The magical tracks remain visible for the duration of this spell. If the target is reduced to 0 or fewer hit points, its tracks disappears.

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Deep Magic for 13th Age Preview: Five Schools of Magic

Elemental ExarchChapter 2 of Deep Magic: 13th Age Compatible Edition describes 30 specialty schools and magical traditions, each with flavor text to give you an idea of how the school fits into the world, a brief description of how they like to use their spells, and a list of their spells. Here are some of our favorites: The Daughters of Freyja, The Forlorn Elementalists, The Inklings, The Red Inquisition and the Zobeck School for Scoundrels.

Any listed spell with an asterisk (*) next to it indicates that it is your “go-to” spell: a 1st level at-will attack spell or equivalent. Some schools of magic teach a particular feat with a spell, but if you choose that feat, it has to be taken normally per the 13th Age rules — it doesn’t come free.

The Daughters of Freyja

The Daughters of Freyja claim that their tradition was founded by the goddess of beauty herself, taught to her mortal offspring to protect them in a harsh and often ugly world. The Daughters maintain a tower somewhere in the far north, far from the eyes of most mortals. Despite their name, the Daughters of Freya contain a number of men, and even some living constructs.

If you were taught magic by the Daughters of Freyja, you have a travelling dress, a fancy dress for society functions, a fur-lined cloak and boots, a dagger to keep yourself safe on the road, and a hair brush with a sharp blade concealed in the handle. (When casting princess’ tresses or mane of glory your hair tends to grow quickly, so a brush and a way to cut it is vital or you’ll end up tangled.)

Spell List:

  • Beguiling Bauble
  • Dizzying Bolt*
  • Dream Princess’ Silk (known as mane of glory as per the spell description)
  • Exalted Chance
  • Face of Deception
  • Fate Warp
  • Finbrule’s Fabulous Follicles— With the adventurer feat variant princess’ tresses.
  • Princess’ Perfume*
  • Spellcaster’s Recoil— With the adventurer feat that allows the caster to be the target
  • Witch’s Escape

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Monster Mondays: Sand Gorgon

MonsterMondaysA sand gorgon is a massive metallic bull surrounded by a swirling sandstorm. Its thick hide is covered in golden plating that crackles with electricity. When angered, the beast stamps its feet and snorts blasts of salt crystals from its nose.

Desert sages believe that sand gorgons are forces of nature created by dark spirits or angry gods to punish civilization. There seems to be some truth to this belief, since sand gorgons despise the presence of humanoids. A sand gorgon will often summon lashing winds and sandstorms for weeks to drive settlers away from its territory. Those foolish enough to stay behind are rewarded with a brief glimpse of the beast before their demise: a shining bull galloping atop a storm of blinding sand.

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Author Interview: J.F. Lewis (Part Two)


Why didn’t you include any maps in Grudgebearer?

Well, I drew a map, but I’m a terrible artist. If there are any readers who have cartography skills…

If the Aern had pet dogs, what breed would they be?

Akitas. A smart, loyal, capable breed that rarely has to be groomed (beyond the endless brushing when they blow their coat)… Totally the breed of choice for the Aern.

If Grudgebearer were going to be made into a movie, who would you cast in some of the major roles and why?

I’ve gone back and forth in my head about Kholster. Michael Fassbender sticks out in my head because of the predatory smile he can pull off, and he has no trouble being funny and serious, but Chris Hemsworth could also be awesome. Maybe one should play Vander and the other one should be Kholster? Natalie Dormer would make a great Wylant. I think she could manage the fine line Wylant has to tread between warrior and diplomat. Rae’en would be hard to cast… Maybe readers have a few ideas?

Grudgebearer seems to be full of subplots and side stories. Which of these turned out differently than you thought it would?

Kholster and Wylant constantly surprise me. I didn’t realize what a good father Kholster was going to be. I’ll avoid spoiling it completely, but the issues between the Aern and the Warsuits… I didn’t see those coming. This may seem pseudo-schizophrenic, but Kholster saw that coming long before I did. Wylant and Vax are complicated, but there are some wonderful scenes in book two where <spoiler redacted>.

Did you write the entire trilogy at once or are you writing the books one at time?

One at a time. I’m a seat-of-my-pants writer, but with these books, I know how they end and have certain specific events I know will happen along the way, but I’m not always certain how they will connect until the characters figure it out for themselves. Occasionally a character’s reaction will throw a serious kink in my plans, but I work around it, because nothing is worse than realizing a character made a mistake solely for the purposes of the plot—that is not allowed to happen.

What character do you think grows the most over the course of Grudgebearer?

Probably Rae’en. She certainly has the coming of age arc, but General Tsan may give her a run for her money in the next book. I hope Dolvek comes around a little more, but we’ll have to wait and see. Other than those there is another character I would mention, but that would be too spoilery.

I felt like you did a good job of portraying the attitudes of beings that were long-lived and almost immortal. How hard is it to get in the mind of someone who lives for hundreds or even thousands of years?

Getting Kholster right… ug. The temptation to have him make all the right decisions (or even all the wrong decisions) was there in every scene. In the end, I settled on basically making him the most understanding father I could. He has a hard-won knowledge of when it is okay to let the people he loves make mistakes. There are things he will never understand because of the way he is and grudges he can never let go, even though he knows he should… He still has an endless font of rage and depth of emotion, but he can keep a handle on it (most of the time). Hitting that balance between warrior, father, and husband was the source of many a revision.

The oldest character, Torgrimm (the god of birth and death), was actually the easiest. He basically finds something to love about everyone… like the best granddad you could imagine, only getting angry when someone interferes with his grandchildren… and he counts every mortal being under that heading.

Where did you get the idea of incorporating aspects of video games into a fantasy novel?

That came naturally. The fabulous Warsuits, soul-bonded weapons, the physical prowess aren’t what make the Aern so dangerous. Communication is. I was struck by how deadly a group of people who could use a level of communication beyond even what we have today would be in a medieval setting. From a gaming point of view, it’s like the difference between being on a raid in an MMORPG with a bunch of people who all know the fight, know their roles, and are using something like Team Speak versus a pick-up group all typing at each other. It was also just flat-out fun, and led to what, I hope are some of the most amusing moments in the book. (Wouldn’t you like to play a video game based on this series?)

If you were teaching an English class and they were studying Grudgebearer, what themes and symbolism would you focus on?

All the killing and eating people aside, Grudgebearer opens the door to some genuine discussion about slavery and gender equality. One of the hardest things to remember when writing from Wylant’s point of view was to have other Eldrennai react to her as they would. There is perfect gender equality among the Aern, but the Eldrennai are a pretty chauvinist society and at times it was uncomfortable to reflect that. Here is this marvelous general and so many of her peers or superiors dismiss her or condescend to her, even when they know better. But that is what happens far too often even in today’s society.

What can you tell us about the next novel in the series?

It’s awesome! Look forward to finding out more about General Tsan, more about how Vael society works, and more about Kholster’s Overwatches. Kholster mainly talks to Vander, but due to events in the first book, we’ll get to know the other Overwatchers a lot more. I’m particularly looking forward to having readers meet Glayne. He was blinded by Ghaiattri fire and has learned to see through his soul-bonded weaponry.

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