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Collection of Curiosities: The Locket

Lockets secure all manner of small things, but not all of them have the usual items within them. You can roll randomly for a result below, or use the handy number provided with each entry to figure out your result on a d12. You can also pick the one that works for the area in…

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The Rise of Tiamat: A DM’s and Player’s Overview

Ideally, players and Dungeon Masters (DMs) who sit down to tackle The Rise of Tiamat will already have played Hoard of the Dragon Queen. Rise is a continuation of Hoard’s story about the Cult of the Dragon, but they are very different adventures in style. Hoard of the Dragon Queen is a big, sprawling adventure…

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Southlands Sound Cues

When you venture into the Southlands, you want the right musical cues to accompany your intrepid player characters. Here’s a short list of epic music, much of it soundtracks from motion pictures with similar themes, folk music appropriate to the region, and a few eclectic choices that will keep your magic carpet aloft. Snakes, Why’d…

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Eight Frightfully Eerie Pulp Fiction Adventure Hooks

“…what nameless shapes may even now lurk in the dark places of the world?” —Robert E. Howard, “The Black Stone” Well met, and welcome to my own curious little corner of the Crossroads. Here you’ll find harrowing tales of high adventure and histories of unspeakable eldritch horrors. I’ve always been excited by strange fiction, and…

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The Imajaghan: Blue Turban Paladins of the Desert

In the Southlands Kickstarter, backers just unlocked some martial traditions for the blue turban warriors. To give you a sense of what’s in store for the blue turban paladins, Brian Suskind provides you with another quick peek! Read on! Wearing indigo-colored cheche, a garment that is both veil and turban, and flowing white robes, the…

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