We’ve all been part of one of those games. The kind where characters come together during the goblin raid, where they watch each other’s backs through the tense nights sneaking into the ogre’s cave outside of town, but when it comes time for the next part of the adventure, the party shatters. The rogue steals everything that isn’t nailed down, the barbarian starts attacking anyone who comes within sword’s reach, and the cleric refuses to heal anyone unless they bribe her. What happened? Well, 9 times out of 10 it’s a problem of character motivation.
Character motivation, to put it bluntly, is why characters do what they do. It isn’t enough to simply be a skilled swordsman, a crack rifle shot, or a talented magician. These are skills; they are things a character is capable of. Motivation deals with what characters want, and what drives their actions. It isn’t often covered in character creation, but it’s just as important as min-maxing attributes and feats in the long run.
When conversation turns to magic and spells, we at Kobold Press understand that sorcerers and wizards are the first classes that pop into many Pathfinder players’ minds. The goal of Deep Magic, though, is to outfit every spellcasting class with a host of new magic options that are imaginative, highly useful, and just plain cool—including new spells of every level. In short, we want to help players create any kind of caster they can imagine as well as provide them with new, unexpected sparks of inspiration.
Take the druid, for example. Although the class revolves around the core concept of allying with beasts and manipulating nature, there’s a lot of room for these primal guardians to use appropriately flavored spells to take their heroic exploits to new heights.
Below are Deep Magic’s 177 druid spells by level. For more details, check out the book when it’s available this spring!
We continue a great worldwide tradition of late-autumn harvest festivals in North America with the American and Canadian Thanksgiving holidays. I’ve found in my home campaign that festivals like this are a welcome respite from dungeon delving and a chance to have fun and catch up with town NPCs. A good festival can add a lot of color and action to your game.
In medieval times, late November and early December was the time when animals, especially pigs, were slaughtered. The lords and landowners chose which animals would be kept and fed over the winter, and which would be killed and processed into storable food. There simply was not enough fodder and space to allow all the animals to live, and this choosing of victims can be the basis of a number of rituals or events in the town.
The result of alchemical experimentation by insane arcanists with a penchant for oozes and jellied fruits, the cranberry ooze has a deep maroon color, with bits of fruit peel, pit stones, and the yet-undissolved parts of unfortunate victims still suspended within its form.
When I first saw one such monstrosity, it crept along the floor toward me, and I heard a distinct sucking noise. Then, without warning, a second identical ooze fell from the ceiling on my companion. His armor sizzled as it wrapped around him and he scraped at it wildly with his axe.
As the holiday season roars down upon us, your thoughts may turn to family, friends, merriment, and feasts. In other words, you foolishly believe you are safe. For, as you place the Thanksgiving roast upon the table, basking in the sounds of admiration and growling stomachs, an ancient evil arises. It opens its own chest to send forth its legions of bready minions while your attacks strike harmlessly against its wrinkled bones. Then as you gaze past the petrified wattle into glowing red eyes, it opens its beak and spews forth magma-like gravy to spell your doom.