I realize that launching this magazine as Dragon Magazine’s print era ends is — how to put it? It’s a bit of a kick to the nuts to go from a 100% color, lavishly-illustrated, fine-tuned machine to a one-man show with a lot of black and white art and a do-it-yourself ethos.
The heart of the tabletop roleplaying world is a place where everyone shares the stage: players, DMs, and designers alike. In that vein, I’m happy to announce that with this issue, I’m stepping back from writing quite so many articles as I did last issue. There’s a world of talent out there, and it’s time [...]
You may have noticed a few changes since last issue. Yes, it’s only issue #3, and already we’re making improvements. Kobolds are like that, always tinkering. Keeps us off the trapmaking circuit.
Here we are at issue #4, and I’m not sure quite how the time has flown by so quickly. It’s springtime, and an editor’s fancy turns to thoughts of new editions, new authors, and new pagecount. There’s a full-on feast of other gaming goodness in this issue, from the cover by William O’Connor to the [...]
Kobold Quarterly, or KQ if you like, is one year old. Thank you to all of you—readers, designers, artists, and everyone who has contributed—for making it happen.
It’s a sad fact that most new magazines don’t survive, and KQ has at least as many foes as your typical kobold. Like our wily mascot, though, we’re [...]