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	<title>Comments on: Relics of Power Finalist: Gnomeskull of the Kobold Kings</title>
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	<link>http://www.koboldpress.com/k/front-page10132.php</link>
	<description>Monsters and Magic for D&#38;D Gamers</description>
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		<title>By: Gary S Watkins</title>
		<link>http://www.koboldpress.com/k/front-page10132.php#comment-20527</link>
		<dc:creator>Gary S Watkins</dc:creator>
		<pubDate>Sun, 24 Jul 2011 22:06:19 +0000</pubDate>
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		<description><![CDATA[I love the quirkiness of this object. The fact that it is haunted by the Gnome king&#039;s spirit just ups the coolness for me.]]></description>
		<content:encoded><![CDATA[<p>I love the quirkiness of this object. The fact that it is haunted by the Gnome king&#8217;s spirit just ups the coolness for me.</p>
]]></content:encoded>
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	<item>
		<title>By: Nicholas Milasich</title>
		<link>http://www.koboldpress.com/k/front-page10132.php#comment-20423</link>
		<dc:creator>Nicholas Milasich</dc:creator>
		<pubDate>Fri, 22 Jul 2011 13:51:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=10132#comment-20423</guid>
		<description><![CDATA[Thanks, Chris.

I run a campaign where the PCs visit Zobeck quite a bit, and I wanted to evoke that dark Zobeckian vibe.]]></description>
		<content:encoded><![CDATA[<p>Thanks, Chris.</p>
<p>I run a campaign where the PCs visit Zobeck quite a bit, and I wanted to evoke that dark Zobeckian vibe.</p>
]]></content:encoded>
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	<item>
		<title>By: Chris Harris</title>
		<link>http://www.koboldpress.com/k/front-page10132.php#comment-20405</link>
		<dc:creator>Chris Harris</dc:creator>
		<pubDate>Fri, 22 Jul 2011 05:49:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=10132#comment-20405</guid>
		<description><![CDATA[Very Zobeck, and very cool. Ought to be canon. Well done.]]></description>
		<content:encoded><![CDATA[<p>Very Zobeck, and very cool. Ought to be canon. Well done.</p>
]]></content:encoded>
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	<item>
		<title>By: Nicholas Milasich</title>
		<link>http://www.koboldpress.com/k/front-page10132.php#comment-20363</link>
		<dc:creator>Nicholas Milasich</dc:creator>
		<pubDate>Thu, 21 Jul 2011 13:51:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=10132#comment-20363</guid>
		<description><![CDATA[Well, My thought process went a little like this:  I felt that 666 was a bit cliche, but I wanted to riff off of that number, as if the number was somehow attached to some sort of universal supernatural truth, but not quite.   The gnomeskull is an artifact, but it&#039;s a little off kilter.  Thus not 666, the great number of evil, but 667, evil&#039;s neighbor across the the street.]]></description>
		<content:encoded><![CDATA[<p>Well, My thought process went a little like this:  I felt that 666 was a bit cliche, but I wanted to riff off of that number, as if the number was somehow attached to some sort of universal supernatural truth, but not quite.   The gnomeskull is an artifact, but it&#8217;s a little off kilter.  Thus not 666, the great number of evil, but 667, evil&#8217;s neighbor across the the street.</p>
]]></content:encoded>
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	<item>
		<title>By: Hecknoshow</title>
		<link>http://www.koboldpress.com/k/front-page10132.php#comment-20359</link>
		<dc:creator>Hecknoshow</dc:creator>
		<pubDate>Thu, 21 Jul 2011 11:54:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=10132#comment-20359</guid>
		<description><![CDATA[I particularly like the destruction requirements. 667 is a very specific number, any particular reason?]]></description>
		<content:encoded><![CDATA[<p>I particularly like the destruction requirements. 667 is a very specific number, any particular reason?</p>
]]></content:encoded>
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	<item>
		<title>By: Azazyll</title>
		<link>http://www.koboldpress.com/k/front-page10132.php#comment-20339</link>
		<dc:creator>Azazyll</dc:creator>
		<pubDate>Thu, 21 Jul 2011 04:56:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=10132#comment-20339</guid>
		<description><![CDATA[You made gnomes and dire weasels cool, and made kobolds even better.  Reminds me of the fate of poor Nicephorus.  Bravo!]]></description>
		<content:encoded><![CDATA[<p>You made gnomes and dire weasels cool, and made kobolds even better.  Reminds me of the fate of poor Nicephorus.  Bravo!</p>
]]></content:encoded>
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	<item>
		<title>By: Jarrod Camiré</title>
		<link>http://www.koboldpress.com/k/front-page10132.php#comment-20334</link>
		<dc:creator>Jarrod Camiré</dc:creator>
		<pubDate>Wed, 20 Jul 2011 23:51:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=10132#comment-20334</guid>
		<description><![CDATA[Well, well, well, it seems that the dire weasels have found the soft spot in our esteemed judges&#039; hearts... and a softer spot in some meaty gnomes!

Good work!]]></description>
		<content:encoded><![CDATA[<p>Well, well, well, it seems that the dire weasels have found the soft spot in our esteemed judges&#8217; hearts&#8230; and a softer spot in some meaty gnomes!</p>
<p>Good work!</p>
]]></content:encoded>
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	<item>
		<title>By: Nicholas Milasich</title>
		<link>http://www.koboldpress.com/k/front-page10132.php#comment-20330</link>
		<dc:creator>Nicholas Milasich</dc:creator>
		<pubDate>Wed, 20 Jul 2011 21:48:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=10132#comment-20330</guid>
		<description><![CDATA[I&#039;m honored to be in such good company.  I LOVE some of the other artifacts - that demon deck, very cool.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m honored to be in such good company.  I LOVE some of the other artifacts &#8211; that demon deck, very cool.</p>
]]></content:encoded>
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