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	<title>Comments on: Journeys to the West: The Isle of Morphoi and Its Creatures (Part 1)</title>
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	<link>http://www.koboldpress.com/k/front-page11202.php</link>
	<description>Monsters and Magic for D&#38;D Gamers</description>
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		<title>By: Christina Stiles</title>
		<link>http://www.koboldpress.com/k/front-page11202.php#comment-25633</link>
		<dc:creator>Christina Stiles</dc:creator>
		<pubDate>Fri, 18 Nov 2011 14:28:04 +0000</pubDate>
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		<description><![CDATA[Todd, creepy is good. :)]]></description>
		<content:encoded><![CDATA[<p>Todd, creepy is good. <img src='http://www.koboldpress.com/k/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Todd the Bladesmith</title>
		<link>http://www.koboldpress.com/k/front-page11202.php#comment-25628</link>
		<dc:creator>Todd the Bladesmith</dc:creator>
		<pubDate>Fri, 18 Nov 2011 11:45:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=11202#comment-25628</guid>
		<description><![CDATA[Is this a little creepy (a good thing)? Or is it just me?]]></description>
		<content:encoded><![CDATA[<p>Is this a little creepy (a good thing)? Or is it just me?</p>
]]></content:encoded>
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	<item>
		<title>By: Wolfgang</title>
		<link>http://www.koboldpress.com/k/front-page11202.php#comment-25578</link>
		<dc:creator>Wolfgang</dc:creator>
		<pubDate>Thu, 17 Nov 2011 20:51:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=11202#comment-25578</guid>
		<description><![CDATA[It&#039;s going to be a strange voyage, I can tell!]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s going to be a strange voyage, I can tell!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: James Thomas</title>
		<link>http://www.koboldpress.com/k/front-page11202.php#comment-25522</link>
		<dc:creator>James Thomas</dc:creator>
		<pubDate>Thu, 17 Nov 2011 03:15:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=11202#comment-25522</guid>
		<description><![CDATA[Far out!]]></description>
		<content:encoded><![CDATA[<p>Far out!</p>
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	<item>
		<title>By: Kobold Quarterly</title>
		<link>http://www.koboldpress.com/k/front-page11202.php#comment-25507</link>
		<dc:creator>Kobold Quarterly</dc:creator>
		<pubDate>Wed, 16 Nov 2011 23:31:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=11202#comment-25507</guid>
		<description><![CDATA[Yep, Dark Roads &amp; Golden Hells is the third project that has been both 3E/PF and 4E. Halls of the Mountain King did the same trick, and so did the Imperial Gazetteer.

This one is Pathfinder-only, mostly for focus. Dual-track projects are always a little more awkward.]]></description>
		<content:encoded><![CDATA[<p>Yep, Dark Roads &#038; Golden Hells is the third project that has been both 3E/PF and 4E. Halls of the Mountain King did the same trick, and so did the Imperial Gazetteer.</p>
<p>This one is Pathfinder-only, mostly for focus. Dual-track projects are always a little more awkward.</p>
]]></content:encoded>
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	<item>
		<title>By: Sciborg2</title>
		<link>http://www.koboldpress.com/k/front-page11202.php#comment-25499</link>
		<dc:creator>Sciborg2</dc:creator>
		<pubDate>Wed, 16 Nov 2011 20:52:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=11202#comment-25499</guid>
		<description><![CDATA[Awesome. Love the relation to time (history) and memory. Gonna try to save up some cash, maybe I can join this one.

@Alphastream: Well, Dark Roads is both PF and 4e.]]></description>
		<content:encoded><![CDATA[<p>Awesome. Love the relation to time (history) and memory. Gonna try to save up some cash, maybe I can join this one.</p>
<p>@Alphastream: Well, Dark Roads is both PF and 4e.</p>
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	<item>
		<title>By: Alphastream</title>
		<link>http://www.koboldpress.com/k/front-page11202.php#comment-25495</link>
		<dc:creator>Alphastream</dc:creator>
		<pubDate>Wed, 16 Nov 2011 20:09:41 +0000</pubDate>
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		<description><![CDATA[You know what would be cool? Having an Open Design project that was both 3E and 4E. It would be cool to pull design teams with that different expertise together to create the best of both approaches with mechanics for either one.]]></description>
		<content:encoded><![CDATA[<p>You know what would be cool? Having an Open Design project that was both 3E and 4E. It would be cool to pull design teams with that different expertise together to create the best of both approaches with mechanics for either one.</p>
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