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	<title>Comments on: Monster Monday: Fang Drake</title>
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	<link>http://www.koboldpress.com/k/front-page13611.php</link>
	<description>Monsters and Magic for D&#38;D Gamers</description>
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		<title>By: Miranda</title>
		<link>http://www.koboldpress.com/k/front-page13611.php#comment-36528</link>
		<dc:creator>Miranda</dc:creator>
		<pubDate>Wed, 05 Sep 2012 01:55:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=13611#comment-36528</guid>
		<description><![CDATA[I adjusted it! Let me know if you want any further tweaks!]]></description>
		<content:encoded><![CDATA[<p>I adjusted it! Let me know if you want any further tweaks!</p>
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		<title>By: Doomedpaladin</title>
		<link>http://www.koboldpress.com/k/front-page13611.php#comment-36520</link>
		<dc:creator>Doomedpaladin</dc:creator>
		<pubDate>Wed, 05 Sep 2012 00:11:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=13611#comment-36520</guid>
		<description><![CDATA[Thank you all. I agree that the Inhalation ability is a little strong. What you&#039;ve suggested Jason would work better and I&#039;d recommend everyone use that ability as you&#039;ve written it. Actually, Miranda, if it wouldn&#039;t be too much trouble could you fix it like this? 

Also, thank you on the compliments to the artwork. My brother, Brett Middleton, drew this and my other submission and I&#039;m hoping to get him to do more for us if possible.]]></description>
		<content:encoded><![CDATA[<p>Thank you all. I agree that the Inhalation ability is a little strong. What you&#8217;ve suggested Jason would work better and I&#8217;d recommend everyone use that ability as you&#8217;ve written it. Actually, Miranda, if it wouldn&#8217;t be too much trouble could you fix it like this? </p>
<p>Also, thank you on the compliments to the artwork. My brother, Brett Middleton, drew this and my other submission and I&#8217;m hoping to get him to do more for us if possible.</p>
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		<title>By: Wolfgang</title>
		<link>http://www.koboldpress.com/k/front-page13611.php#comment-36519</link>
		<dc:creator>Wolfgang</dc:creator>
		<pubDate>Tue, 04 Sep 2012 20:19:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=13611#comment-36519</guid>
		<description><![CDATA[They are defined in the &lt;a href=&quot;http://www.koboldquarterly.com/kqstore/index.php?main_page=product_info&amp;cPath=3&amp;products_id=133&quot; rel=&quot;nofollow&quot;&gt;Book of Drakes&lt;/a&gt;.]]></description>
		<content:encoded><![CDATA[<p>They are defined in the <a href="http://www.koboldquarterly.com/kqstore/index.php?main_page=product_info&amp;cPath=3&amp;products_id=133" rel="nofollow">Book of Drakes</a>.</p>
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		<title>By: DMCal</title>
		<link>http://www.koboldpress.com/k/front-page13611.php#comment-36518</link>
		<dc:creator>DMCal</dc:creator>
		<pubDate>Tue, 04 Sep 2012 20:15:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=13611#comment-36518</guid>
		<description><![CDATA[Did I miss a memo somewhere? What are the geographic and esoteric types?]]></description>
		<content:encoded><![CDATA[<p>Did I miss a memo somewhere? What are the geographic and esoteric types?</p>
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		<title>By: Jason</title>
		<link>http://www.koboldpress.com/k/front-page13611.php#comment-36517</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Tue, 04 Sep 2012 07:31:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=13611#comment-36517</guid>
		<description><![CDATA[This is really neat! I&#039;ve been looking for/thinking of unique sea encounters with a similar theme for an upcoming leg of my campaign this completely fits the bill. Especially with the art. :)

The automatic stunned condition is a big deal, though, especially at CR 4 and with how it&#039;d lead you to drop weapons underwater.. yikes! My take is to switch it to DC 15 Fort/DC 25 Swim with failure meaning the character is stunned for 1 round and drawn next to the creature and success meaning the character is drawn only 5&#039; towards the creature and staggered for 1 round. Still quite menacing, but less automatic with the weapon dropping.]]></description>
		<content:encoded><![CDATA[<p>This is really neat! I&#8217;ve been looking for/thinking of unique sea encounters with a similar theme for an upcoming leg of my campaign this completely fits the bill. Especially with the art. <img src='http://www.koboldpress.com/k/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>The automatic stunned condition is a big deal, though, especially at CR 4 and with how it&#8217;d lead you to drop weapons underwater.. yikes! My take is to switch it to DC 15 Fort/DC 25 Swim with failure meaning the character is stunned for 1 round and drawn next to the creature and success meaning the character is drawn only 5&#8242; towards the creature and staggered for 1 round. Still quite menacing, but less automatic with the weapon dropping.</p>
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		<title>By: Bruce Grimes</title>
		<link>http://www.koboldpress.com/k/front-page13611.php#comment-36515</link>
		<dc:creator>Bruce Grimes</dc:creator>
		<pubDate>Tue, 04 Sep 2012 05:18:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=13611#comment-36515</guid>
		<description><![CDATA[Nice work Chad. I agree with Morgan that the CR is a little low. But beyond that I thought the fang Drake was a good creature.]]></description>
		<content:encoded><![CDATA[<p>Nice work Chad. I agree with Morgan that the CR is a little low. But beyond that I thought the fang Drake was a good creature.</p>
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	<item>
		<title>By: Mike</title>
		<link>http://www.koboldpress.com/k/front-page13611.php#comment-36512</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Mon, 03 Sep 2012 15:01:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=13611#comment-36512</guid>
		<description><![CDATA[This is very cool, Chad!

I&#039;d maybe allow a Fortitude save to avoid the stunned condition from inhalation, otherwise things could get nasty for the PCs.]]></description>
		<content:encoded><![CDATA[<p>This is very cool, Chad!</p>
<p>I&#8217;d maybe allow a Fortitude save to avoid the stunned condition from inhalation, otherwise things could get nasty for the PCs.</p>
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		<title>By: Morgan Boehringer</title>
		<link>http://www.koboldpress.com/k/front-page13611.php#comment-36511</link>
		<dc:creator>Morgan Boehringer</dc:creator>
		<pubDate>Mon, 03 Sep 2012 08:27:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=13611#comment-36511</guid>
		<description><![CDATA[Nice one Chad! I like that it&#039;s large but only CR 4 and it has plenty of cool abilities that somehow don&#039;t overshadow that CR. The scaly feet and razor hide are a nice touch...

I like the artwork too...]]></description>
		<content:encoded><![CDATA[<p>Nice one Chad! I like that it&#8217;s large but only CR 4 and it has plenty of cool abilities that somehow don&#8217;t overshadow that CR. The scaly feet and razor hide are a nice touch&#8230;</p>
<p>I like the artwork too&#8230;</p>
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