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	<title>Comments on: In Review: Kobold Guide to Design, Volume 2</title>
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	<description>Monsters and Magic for D&#38;D Gamers</description>
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		<title>By: The Kobold Guide to Game Design, Volume II &#124; UncleBear Media</title>
		<link>http://www.koboldpress.com/k/front-page144.php#comment-6334</link>
		<dc:creator>The Kobold Guide to Game Design, Volume II &#124; UncleBear Media</dc:creator>
		<pubDate>Fri, 25 Jun 2010 12:02:58 +0000</pubDate>
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		<description><![CDATA[[...] From Kobold Quarterly: [...]]]></description>
		<content:encoded><![CDATA[<p>[...] From Kobold Quarterly: [...]</p>
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		<title>By: Chatty&#39;s Reviews: Wolfgang Baur on Playtesting : Critical Hits</title>
		<link>http://www.koboldpress.com/k/front-page144.php#comment-3920</link>
		<dc:creator>Chatty&#39;s Reviews: Wolfgang Baur on Playtesting : Critical Hits</dc:creator>
		<pubDate>Sun, 24 Jan 2010 22:47:35 +0000</pubDate>
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		<description><![CDATA[[...] This post is part of a multi-blog review of Open Designs&#8217; Kobold Guide to Game Design: Volume II, see the Hub page of the reviews here. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] This post is part of a multi-blog review of Open Designs&#8217; Kobold Guide to Game Design: Volume II, see the Hub page of the reviews here. [...]</p>
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