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	<title>Comments on: Trapsmith: The Skull-On-A-Rope</title>
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	<link>http://www.koboldquarterly.com/k/front-page1682.php</link>
	<description>Monsters and Magic for D&#38;D Gamers</description>
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		<title>By: Darkjoy</title>
		<link>http://www.koboldquarterly.com/k/front-page1682.php/comment-page-1#comment-2778</link>
		<dc:creator>Darkjoy</dc:creator>
		<pubDate>Sun, 30 Aug 2009 09:33:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=1682#comment-2778</guid>
		<description>Hydro,

Pathfinder divides average damage by 10, previously this damage was diveded by 7. I had to take advantage from the new rules, and goblins are more interested in quantity than quality as the sheer number of skulls that swing down indicate.

You could even up the damage to 2d12 and the CR would remain the same, deadliness would increase dramatically though, I&#039;d advise against it.</description>
		<content:encoded><![CDATA[<p>Hydro,</p>
<p>Pathfinder divides average damage by 10, previously this damage was diveded by 7. I had to take advantage from the new rules, and goblins are more interested in quantity than quality as the sheer number of skulls that swing down indicate.</p>
<p>You could even up the damage to 2d12 and the CR would remain the same, deadliness would increase dramatically though, I&#8217;d advise against it.</p>
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		<title>By: Hydro</title>
		<link>http://www.koboldquarterly.com/k/front-page1682.php/comment-page-1#comment-2777</link>
		<dc:creator>Hydro</dc:creator>
		<pubDate>Sun, 30 Aug 2009 07:21:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=1682#comment-2777</guid>
		<description>4d4 seems like a lot of damage for a few rusty bits of metal.

That said, cool. &quot;The three Cs&quot; is likely to become a lasting part of goblin culture in my game.</description>
		<content:encoded><![CDATA[<p>4d4 seems like a lot of damage for a few rusty bits of metal.</p>
<p>That said, cool. &#8220;The three Cs&#8221; is likely to become a lasting part of goblin culture in my game.</p>
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		<title>By: Darkjoy</title>
		<link>http://www.koboldquarterly.com/k/front-page1682.php/comment-page-1#comment-2763</link>
		<dc:creator>Darkjoy</dc:creator>
		<pubDate>Thu, 27 Aug 2009 08:06:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=1682#comment-2763</guid>
		<description>Thanks Phil,

I would like to thank Tarol for creating the image. I&#039;ve always wanted to stat up the trap, and now it is.</description>
		<content:encoded><![CDATA[<p>Thanks Phil,</p>
<p>I would like to thank Tarol for creating the image. I&#8217;ve always wanted to stat up the trap, and now it is.</p>
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	<item>
		<title>By: Phil Larwood</title>
		<link>http://www.koboldquarterly.com/k/front-page1682.php/comment-page-1#comment-2757</link>
		<dc:creator>Phil Larwood</dc:creator>
		<pubDate>Wed, 26 Aug 2009 02:49:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=1682#comment-2757</guid>
		<description>A decidedly nasty trap from Maurice yet again. I used a variant on this theme in an old 2nd Ed. adventure. Instead of a bunch of skulls however, the orcs in the adventure attached a bloated and rotting body to the rope and swung that down to hit the PCs instead. While the body-on-a-rope didn&#039;t do much damage it did cause the rot grubs inside the body to burst free and land all over the PCs.</description>
		<content:encoded><![CDATA[<p>A decidedly nasty trap from Maurice yet again. I used a variant on this theme in an old 2nd Ed. adventure. Instead of a bunch of skulls however, the orcs in the adventure attached a bloated and rotting body to the rope and swung that down to hit the PCs instead. While the body-on-a-rope didn&#8217;t do much damage it did cause the rot grubs inside the body to burst free and land all over the PCs.</p>
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		<title>By: Wisdom Thumbs</title>
		<link>http://www.koboldquarterly.com/k/front-page1682.php/comment-page-1#comment-2756</link>
		<dc:creator>Wisdom Thumbs</dc:creator>
		<pubDate>Tue, 25 Aug 2009 21:47:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=1682#comment-2756</guid>
		<description>Bahahahaha!

That&#039;ll teach medium sized creatures where to stand.

And it&#039;s scary, too ;P</description>
		<content:encoded><![CDATA[<p>Bahahahaha!</p>
<p>That&#8217;ll teach medium sized creatures where to stand.</p>
<p>And it&#8217;s scary, too ;P</p>
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		<title>By: Darkjoy</title>
		<link>http://www.koboldquarterly.com/k/front-page1682.php/comment-page-1#comment-2754</link>
		<dc:creator>Darkjoy</dc:creator>
		<pubDate>Tue, 25 Aug 2009 19:01:40 +0000</pubDate>
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		<description>It&#039;s never the wound that kills you, it&#039;s the infection of the wound that kills you.

Dirt, the ultimate destroyer of adventurers.</description>
		<content:encoded><![CDATA[<p>It&#8217;s never the wound that kills you, it&#8217;s the infection of the wound that kills you.</p>
<p>Dirt, the ultimate destroyer of adventurers.</p>
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	<item>
		<title>By: James A</title>
		<link>http://www.koboldquarterly.com/k/front-page1682.php/comment-page-1#comment-2752</link>
		<dc:creator>James A</dc:creator>
		<pubDate>Tue, 25 Aug 2009 15:20:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=1682#comment-2752</guid>
		<description>Ah... filth covered metal bits, for added flavor. =)

Very fitting trap, that adds roleplaying depth to a session. =)</description>
		<content:encoded><![CDATA[<p>Ah&#8230; filth covered metal bits, for added flavor. =)</p>
<p>Very fitting trap, that adds roleplaying depth to a session. =)</p>
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