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	<title>Comments on: Maegriel’s Manual: Combining Spell &amp; Blade</title>
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	<link>http://www.koboldquarterly.com/k/front-page2848.php</link>
	<description>Monsters and Magic for D&#38;D Gamers</description>
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		<title>By: Hydro</title>
		<link>http://www.koboldquarterly.com/k/front-page2848.php/comment-page-1#comment-3352</link>
		<dc:creator>Hydro</dc:creator>
		<pubDate>Thu, 10 Dec 2009 11:49:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=2848#comment-3352</guid>
		<description>Yes, most magic items don&#039;t employ a class resource like that, but I like writing magic items that rely on their user to make them awesome. Also, making a &quot;REALLY flaming sword&quot; for mages was my starting goal, not &quot;come up with something cool to do with spell slots&quot;.

I think that this would be equally balanced either way; normally a weapon property should be more powerful than a feat, but in the case of very specialized effects it&#039;s advantageous to be able to swap it out for another weapon (something feats can&#039;t do).</description>
		<content:encoded><![CDATA[<p>Yes, most magic items don&#8217;t employ a class resource like that, but I like writing magic items that rely on their user to make them awesome. Also, making a &#8220;REALLY flaming sword&#8221; for mages was my starting goal, not &#8220;come up with something cool to do with spell slots&#8221;.</p>
<p>I think that this would be equally balanced either way; normally a weapon property should be more powerful than a feat, but in the case of very specialized effects it&#8217;s advantageous to be able to swap it out for another weapon (something feats can&#8217;t do).</p>
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		<title>By: Xorial</title>
		<link>http://www.koboldquarterly.com/k/front-page2848.php/comment-page-1#comment-3300</link>
		<dc:creator>Xorial</dc:creator>
		<pubDate>Fri, 04 Dec 2009 22:31:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=2848#comment-3300</guid>
		<description>A thought, I think Energy Gushing weapon property should be a feat, instead.</description>
		<content:encoded><![CDATA[<p>A thought, I think Energy Gushing weapon property should be a feat, instead.</p>
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	<item>
		<title>By: Hydro</title>
		<link>http://www.koboldquarterly.com/k/front-page2848.php/comment-page-1#comment-3210</link>
		<dc:creator>Hydro</dc:creator>
		<pubDate>Tue, 24 Nov 2009 01:24:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=2848#comment-3210</guid>
		<description>Invest spell takes a cost which is usually imposed on the warrior (lower weapon enhancement) and instead imposes it on the caster (lower spell level). Most casters have lots of unused slots anyway, though, so if you want to add minor spell effects to a bushel of throwing knives this is your feat. 

Unless you&#039;re using the interpretation where &quot;infinite cantrips&quot; also applies to metamagic&#039;d cantrips. Then you can LITERALLY equip an army with invested weapons. Which wasn&#039;t my intent, but what the hell. ;)</description>
		<content:encoded><![CDATA[<p>Invest spell takes a cost which is usually imposed on the warrior (lower weapon enhancement) and instead imposes it on the caster (lower spell level). Most casters have lots of unused slots anyway, though, so if you want to add minor spell effects to a bushel of throwing knives this is your feat. </p>
<p>Unless you&#8217;re using the interpretation where &#8220;infinite cantrips&#8221; also applies to metamagic&#8217;d cantrips. Then you can LITERALLY equip an army with invested weapons. Which wasn&#8217;t my intent, but what the hell. <img src='http://www.koboldquarterly.com/k/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Alrozac</title>
		<link>http://www.koboldquarterly.com/k/front-page2848.php/comment-page-1#comment-3209</link>
		<dc:creator>Alrozac</dc:creator>
		<pubDate>Mon, 23 Nov 2009 23:31:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=2848#comment-3209</guid>
		<description>Feats for the win, Hydro. Invest Spell seems a bit powerful in exactly the way a cruncher like me loves; one could make an army of Acid Splash daggers! Very nice...</description>
		<content:encoded><![CDATA[<p>Feats for the win, Hydro. Invest Spell seems a bit powerful in exactly the way a cruncher like me loves; one could make an army of Acid Splash daggers! Very nice&#8230;</p>
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		<title>By: Xorial</title>
		<link>http://www.koboldquarterly.com/k/front-page2848.php/comment-page-1#comment-3206</link>
		<dc:creator>Xorial</dc:creator>
		<pubDate>Mon, 23 Nov 2009 17:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=2848#comment-3206</guid>
		<description>Would LOVE to see more material like this. Have an Eldritch Knight in need of actual martial spells.</description>
		<content:encoded><![CDATA[<p>Would LOVE to see more material like this. Have an Eldritch Knight in need of actual martial spells.</p>
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	<item>
		<title>By: Hydro</title>
		<link>http://www.koboldquarterly.com/k/front-page2848.php/comment-page-1#comment-3202</link>
		<dc:creator>Hydro</dc:creator>
		<pubDate>Mon, 23 Nov 2009 11:26:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=2848#comment-3202</guid>
		<description>Thanks for the ego-shot Daigle! XD Monte also mentioned the &quot;Things of Madness and Desolation&quot; series, which I would have otherwise missed (I like his blog, but I&#039;ve never really checked out twitter before now). 

And thanks again for the kind words everyone.</description>
		<content:encoded><![CDATA[<p>Thanks for the ego-shot Daigle! XD Monte also mentioned the &#8220;Things of Madness and Desolation&#8221; series, which I would have otherwise missed (I like his blog, but I&#8217;ve never really checked out twitter before now). </p>
<p>And thanks again for the kind words everyone.</p>
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		<title>By: Sigurd</title>
		<link>http://www.koboldquarterly.com/k/front-page2848.php/comment-page-1#comment-3195</link>
		<dc:creator>Sigurd</dc:creator>
		<pubDate>Sun, 22 Nov 2009 22:19:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=2848#comment-3195</guid>
		<description>Great material - this is a self serving message in the name of greedy RPG fans everywhere.</description>
		<content:encoded><![CDATA[<p>Great material &#8211; this is a self serving message in the name of greedy RPG fans everywhere.</p>
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	<item>
		<title>By: DangerMun</title>
		<link>http://www.koboldquarterly.com/k/front-page2848.php/comment-page-1#comment-3189</link>
		<dc:creator>DangerMun</dc:creator>
		<pubDate>Sat, 21 Nov 2009 06:41:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=2848#comment-3189</guid>
		<description>And yes, more material of this nature...</description>
		<content:encoded><![CDATA[<p>And yes, more material of this nature&#8230;</p>
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