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	<title>Comments on: Lost City Playtest Preview: Oklu Roles and Imprint Themes</title>
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	<description>Monsters and Magic for D&#38;D Gamers</description>
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		<title>By: Wolfgang</title>
		<link>http://www.koboldpress.com/k/front-page7928.php#comment-13041</link>
		<dc:creator>Wolfgang</dc:creator>
		<pubDate>Tue, 21 Dec 2010 23:40:59 +0000</pubDate>
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		<description><![CDATA[I agree that the theory is ripe for abuse, but in practice....

Well, I think what you&#039;re missing is that this only works if the next hunter hits. If the next hunter misses, the trigger doesn&#039;t happen and the chain ends.

Given the design of the adventure, I suspect we don&#039;t have big groups of hunters. At least, I sure HOPE not.]]></description>
		<content:encoded><![CDATA[<p>I agree that the theory is ripe for abuse, but in practice&#8230;.</p>
<p>Well, I think what you&#8217;re missing is that this only works if the next hunter hits. If the next hunter misses, the trigger doesn&#8217;t happen and the chain ends.</p>
<p>Given the design of the adventure, I suspect we don&#8217;t have big groups of hunters. At least, I sure HOPE not.</p>
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		<title>By: Sersa V</title>
		<link>http://www.koboldpress.com/k/front-page7928.php#comment-13039</link>
		<dc:creator>Sersa V</dc:creator>
		<pubDate>Tue, 21 Dec 2010 23:23:49 +0000</pubDate>
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		<description><![CDATA[+1 to Mark&#039;s comment. Unless I&#039;m missing something obvious, a group of hunters with this power can crit-chain all the way out forever.

I get the sense from the previews there&#039;s a bit of cool template-ish things in Lost City, which rules. :)]]></description>
		<content:encoded><![CDATA[<p>+1 to Mark&#8217;s comment. Unless I&#8217;m missing something obvious, a group of hunters with this power can crit-chain all the way out forever.</p>
<p>I get the sense from the previews there&#8217;s a bit of cool template-ish things in Lost City, which rules. <img src='http://www.koboldpress.com/k/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Wolfgang</title>
		<link>http://www.koboldpress.com/k/front-page7928.php#comment-13034</link>
		<dc:creator>Wolfgang</dc:creator>
		<pubDate>Tue, 21 Dec 2010 19:29:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=7928#comment-13034</guid>
		<description><![CDATA[Good point, though I don&#039;t think that hunters get a lot of area effect powers.]]></description>
		<content:encoded><![CDATA[<p>Good point, though I don&#8217;t think that hunters get a lot of area effect powers.</p>
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		<title>By: Mark</title>
		<link>http://www.koboldpress.com/k/front-page7928.php#comment-13031</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Tue, 21 Dec 2010 18:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=7928#comment-13031</guid>
		<description><![CDATA[Ouch....
That could be devistating in a group.

[M] Imprint of the Predator • At-Will
Trigger—A creature within 10 squares scores a critical hit.
Effect (Immediate Reaction)—Until the end of its next turn, the hunter’ next hit is an automatic critical hit]]></description>
		<content:encoded><![CDATA[<p>Ouch&#8230;.<br />
That could be devistating in a group.</p>
<p>[M] Imprint of the Predator • At-Will<br />
Trigger—A creature within 10 squares scores a critical hit.<br />
Effect (Immediate Reaction)—Until the end of its next turn, the hunter’ next hit is an automatic critical hit</p>
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