<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Encounter Codex: The Scribe’s Puzzle</title>
	<atom:link href="http://www.koboldpress.com/k/front-page8607.php/feed" rel="self" type="application/rss+xml" />
	<link>http://www.koboldpress.com/k/front-page8607.php</link>
	<description>Monsters and Magic for D&#38;D Gamers</description>
	<lastBuildDate>Tue, 18 Jun 2013 00:43:52 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: Sersa V</title>
		<link>http://www.koboldpress.com/k/front-page8607.php#comment-16074</link>
		<dc:creator>Sersa V</dc:creator>
		<pubDate>Thu, 03 Mar 2011 16:35:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=8607#comment-16074</guid>
		<description><![CDATA[@Jackdaw: That is awesome. Stolen. :)]]></description>
		<content:encoded><![CDATA[<p>@Jackdaw: That is awesome. Stolen. <img src='http://www.koboldpress.com/k/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jackdaw</title>
		<link>http://www.koboldpress.com/k/front-page8607.php#comment-16069</link>
		<dc:creator>Jackdaw</dc:creator>
		<pubDate>Thu, 03 Mar 2011 14:55:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=8607#comment-16069</guid>
		<description><![CDATA[Another technique I&#039;ve used as GM is to cut up a reproduction of a landscape painting into large jigsaw pieces (say 12 in number) which the player&#039;s find and gather together over a period of time with teasers suggesting a great artifact can be found. They then have to put the jigsaw together, identify the landscape, where it is located and then travel there (through hostile terrain of course) Will they discover the artifact when they arrive? Who knows?]]></description>
		<content:encoded><![CDATA[<p>Another technique I&#8217;ve used as GM is to cut up a reproduction of a landscape painting into large jigsaw pieces (say 12 in number) which the player&#8217;s find and gather together over a period of time with teasers suggesting a great artifact can be found. They then have to put the jigsaw together, identify the landscape, where it is located and then travel there (through hostile terrain of course) Will they discover the artifact when they arrive? Who knows?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Xellos</title>
		<link>http://www.koboldpress.com/k/front-page8607.php#comment-16061</link>
		<dc:creator>Xellos</dc:creator>
		<pubDate>Thu, 03 Mar 2011 04:59:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=8607#comment-16061</guid>
		<description><![CDATA[I have done *exactly* this with my players in the past, and they seemed to really liked it. 

My next tool: Frixion gel pens. They&#039;re erasable using friction, but putting them in the freezer brings the ink back. Fun potentials there. ^^]]></description>
		<content:encoded><![CDATA[<p>I have done *exactly* this with my players in the past, and they seemed to really liked it. </p>
<p>My next tool: Frixion gel pens. They&#8217;re erasable using friction, but putting them in the freezer brings the ink back. Fun potentials there. ^^</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DMCal</title>
		<link>http://www.koboldpress.com/k/front-page8607.php#comment-16045</link>
		<dc:creator>DMCal</dc:creator>
		<pubDate>Wed, 02 Mar 2011 19:21:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=8607#comment-16045</guid>
		<description><![CDATA[My son had a PC game when he was younger called Jewels of the Oracle. It was all puzzles and riddles, including one sliding panel puzzle at least. The &quot;setting&quot; was some ancient, pseudo-Egyptian one, with all the puzzles taking place inside a tomb or something along those lines. I wish we still had it. It&#039;s a great tool for gaming.]]></description>
		<content:encoded><![CDATA[<p>My son had a PC game when he was younger called Jewels of the Oracle. It was all puzzles and riddles, including one sliding panel puzzle at least. The &#8220;setting&#8221; was some ancient, pseudo-Egyptian one, with all the puzzles taking place inside a tomb or something along those lines. I wish we still had it. It&#8217;s a great tool for gaming.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alphastream</title>
		<link>http://www.koboldpress.com/k/front-page8607.php#comment-16039</link>
		<dc:creator>Alphastream</dc:creator>
		<pubDate>Wed, 02 Mar 2011 17:35:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=8607#comment-16039</guid>
		<description><![CDATA[This is a really simple and fun idea. I love it!]]></description>
		<content:encoded><![CDATA[<p>This is a really simple and fun idea. I love it!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
