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	<title>Comments on: Un-Familiar Companions (Part 2 of 2)</title>
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	<link>http://www.koboldpress.com/k/front-page8924.php</link>
	<description>Monsters and Magic for D&#38;D Gamers</description>
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		<title>By: DocOutlands</title>
		<link>http://www.koboldpress.com/k/front-page8924.php#comment-17521</link>
		<dc:creator>DocOutlands</dc:creator>
		<pubDate>Mon, 18 Apr 2011 23:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=8924#comment-17521</guid>
		<description><![CDATA[I&#039;ve been looking at making a magic-user who is an engineering type, specializing in animated objects and constructs.  This clockwork familiar is just right up his alley...]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve been looking at making a magic-user who is an engineering type, specializing in animated objects and constructs.  This clockwork familiar is just right up his alley&#8230;</p>
]]></content:encoded>
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		<title>By: Nate</title>
		<link>http://www.koboldpress.com/k/front-page8924.php#comment-17356</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Fri, 08 Apr 2011 13:57:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=8924#comment-17356</guid>
		<description><![CDATA[Re:Clockwork, think of a metronome; the steady, rhythmic ticking of the familiar could help the caster drown out the chaos around them, focus on the steady rhythm and task at hand, and away they go!]]></description>
		<content:encoded><![CDATA[<p>Re:Clockwork, think of a metronome; the steady, rhythmic ticking of the familiar could help the caster drown out the chaos around them, focus on the steady rhythm and task at hand, and away they go!</p>
]]></content:encoded>
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		<title>By: Darkjoy</title>
		<link>http://www.koboldpress.com/k/front-page8924.php#comment-17298</link>
		<dc:creator>Darkjoy</dc:creator>
		<pubDate>Tue, 05 Apr 2011 17:34:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=8924#comment-17298</guid>
		<description><![CDATA[Wouldn&#039;t the loud familiar train the wizard to focus better?

I like the article.]]></description>
		<content:encoded><![CDATA[<p>Wouldn&#8217;t the loud familiar train the wizard to focus better?</p>
<p>I like the article.</p>
]]></content:encoded>
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	<item>
		<title>By: Chris</title>
		<link>http://www.koboldpress.com/k/front-page8924.php#comment-17295</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Tue, 05 Apr 2011 16:23:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=8924#comment-17295</guid>
		<description><![CDATA[I like the article, only thing I don&#039;t like is that a loud clockwork familiar helps the caster to concentrate.]]></description>
		<content:encoded><![CDATA[<p>I like the article, only thing I don&#8217;t like is that a loud clockwork familiar helps the caster to concentrate.</p>
]]></content:encoded>
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	<item>
		<title>By: Marc Radle</title>
		<link>http://www.koboldpress.com/k/front-page8924.php#comment-17290</link>
		<dc:creator>Marc Radle</dc:creator>
		<pubDate>Tue, 05 Apr 2011 15:08:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=8924#comment-17290</guid>
		<description><![CDATA[Very nice!]]></description>
		<content:encoded><![CDATA[<p>Very nice!</p>
]]></content:encoded>
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