“Ah, my old adventurer’s tent. How much I miss the days of my youth when I’d gad about the countryside, chasing this purple temple or that magenta stronghold. How my young limbs used to love a stop in the dangerous wilderness and break my fast with spring water and berries.”
“Whereas now your regal buttocks become inflamed unless they are warm and cozy on your mighty mattress.”
“True, slug-mother, true. Now get my warming pan ready and boil me some frothy milk for my supper or I’ll have you lashed.”
Last fall Christina Stiles approached me about participating in an event she was organizing for MACE 2012 entitled Midgard Mayhem. The event was designed to showcase the just released campaign setting of Midgard by Wolfgang Baur by running adventures set in it. The idea sounded cool and I agreed to run a couple of adventures for the event.
The first scenario I ran was The Forgotten King’s Tomb by Mike Franke adapted to Green Ronin’s excellent AGE system. The premise of the adventure is that the adventurers are members of an elite cadre of kobold irregulars sent to seek a tomb with supposedly enchanted writing that their Akinji (dragonkin lord) Shard had discovered during an expedition into the Sands of Sorrows many years prior.
Magic plays an important role in fantasy settings. From the searing heat of the fireball spell to the well-known and well-loved magic missile spell that wizards have relied on over the years, magic can grant you enjoyment at the gaming table and give those with artistic talent an outlet for providing us with stunning art. Creatures formed from magic play in the minds of many a gamer as he or she rolls dice, and some folk draw what they see in their mind’s eye and share it with the rest of us. Whether it’s a wizard using High Magic to devastate an army, an artisan crafting a wondrous magic sword in an arcane forge, or an awe-inspiring scene depicting one of the World Trees of Midgard—we want to see what you see.
In other words, it’s time that we had an art contest. Wow us with your own sense of wonder given visual form.
How does this work? First, think of something that is tied to magic that you simply must illustrate and then illustrate it. We’re making the overall focus of this contest very broad so that you have room to play. You can choose whether you use pencils, inks, watercolors, pixels — as long as you can scan the image in (or convert it in the case of digital format) and send it to us in a jpg file, we are happy. Your submission will be evaluated by a panel of industry professionals and by the fans. As with other contests we’ve done here on the Kobold Press site, fame and prizes play a part in this again. (More on that in a bit!)
So, what do you need to do? First, read all the stuff beyond the jump, then start letting those artistic talents of yours take over.
Sure, there are still many hours until registration opens for the Best Four Days in Gaming, but you’re going to want to know what grab in that mad scramble when the electronic gates lift on May 19th. We’re here for you…well, we’re here to show you where to find Midgard in Indianapolis. A kobold’s gotta have limits.
After several months of coding, testing, and review, it is here! Rejoice, Hero Lab users, for all the monsters and templates of the Midgard Bestiary for Pathfinder RPG are fully available as an add-on pack for Pathfinder in Hero Lab.
If you are an existing Hero Lab user, you can pick up this package of more than 100 monsters for just $6.99.
If you want to get started with Hero Lab, you can buy a license for that software right away by visiting the Hero Lab site.
We hope you enjoy this latest venture, and we look forward to your comments!