June 26, 2011 / Adam Daigle and Mike Welham / 16 comments

“Welcome, human, to my humble kobold bookshop! How may I serve you, O lord?”
“You wish to know about drakes? Woe is me! I have nothing about drakes. My wares are worthless! I shall set fire to my wretched excuse for a shop and hurl myself off the…what’s that? My cousin Jiro sent you?”
“Right. Follow me, then – make sure you duck when we go through the second doorway, and jump two feet straight up when we pass the barrel with the broken slat. I have just what you need: a book that contains all the secrets of our cousins in the dragon’s family tree…the legendary Book of Drakes itself!”
“Whoops. Did I say to jump two feet? I meant three. Ah well, I’m sure that’ll heal in no time.”
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June 25, 2011 / Sigfried Trent / One comment
To celebrate the release of the Complete Advanced Feats, here is a brand-new feat inspired by one of the classes in the Pathfinder RPG Advanced Players Guide.
Beast Rider
You can treat any nearly animal, magical beat, or vermin as trained combat mount.
Prerequisite: Cha 11, Mounted Combat, Ride 1 rank
Benefit: You may treat any animal, magical beast, or vermin you are riding as if they had Combat Training.
Any animal, magical beast, or vermin with an attitude towards you of indifferent or better and which is capable of bearing a rider of your size, will allow you to ride, though if they are wild they will not tolerate a saddle or bridle.
Feat Workshop
This feat was supposed to be inspired by the Cavalier class which has a strong mounted combat theme. The core of the idea was
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June 23, 2011 / Kobold Staff / Comments Off
Who doesn’t want to be a master swordsman and a powerful mage at the same time? With the magus you can do exactly that – and players have been thrilled with the newest Pathfinder RPG class from Paizo’s Ultimate Magic.
Advanced Feats: Might of the Magus by featmaster Sigfried Trent brings you 30 new feats to enhance and expand the magus, along with 3 full character builds showing them in action.
Advanced Feats: Might of the Magus breaks down the class to examine its strengths and weaknesses, and then details 30 new feats of sword and sorcery. Throw a shocking hammer with Ranged Spellstrike, steal magical energies with Arcana Thief, and catch your opponents off guard with Unbalancing Parry.
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June 16, 2011 / Kobold Staff / Comments Off
Yep, we’re as stunned as you are, but the quality is there and the reviewers are calling it as they see it: we’ve gotten five 5-star reviews in a row!
How did we do it? Sigfried Trent took all the feedback to the original Advanced Feats series, added some tweaks and compilation elements (like a single, unified, 7-page feats table!), and made the Complete Advanced Feats the best feats book ever.
But don’t believe us—click and see what the reviewers say:
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June 13, 2011 / Sigfried Trent / 4 comments

To celebrate the release of the Complete Advanced Feats, here is a brand-new feat inspired by one of the classes in the Pathfinder RPG Advanced Players Guide.
Sling Flask
You can use a sling to fire splash weapons at your enemies.
Benefit: You may launch thrown splash weapons using a sling instead of tossing them by hand. The attack remains a touch attack but range and attack bonuses are as if using the sling rather than the thrown item. In all other respects; such as damage and affects, treat the splash weapon as if it had been thrown normally.
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