May 31, 2013 / Wade Rockett / 3 comments
Midgard Icons presents some of the Midgard Campaign Setting’s major NPCs as icons for use in 13th Age, the new fantasy roleplaying game from Rob Heinsoo and Jonathan Tweet. Bring them into your 13th Age campaign; run 13th Age in the world of Midgard; or port the icon relationship rules into your system of choice.
In our seventh installment, we travel to the Despotate of the Ruby Sea, a decadent kingdom of cruel aristocrats and demon ships, to meet its pitiless ruler…
The Glittering King
The Glittering King is steeped in luxury and wine: a paranoid drunkard with a great temper and tremendous power over his terrified nobles. His mastery of dark magic and fleet of demon ships makes his slave kingdom into a force that few dare challenge.
Quote
“Ahh. I see that you recognize the one who stands guard at my side. I would have him greet his old friends properly, but I’m afraid he is not much of a conversationalist these days.”
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May 29, 2013 / Kobold Staff / Comments Off
Summer’s almost here! With convention season coming and school letting out, there are more opportunities to play. You could probably use some new adventures to run, yes?
The Kobolds have you covered with four new adventures for Pathfinder Roleplaying Game and 4th Edition Dungeons & Dragons.
Over at Paizo.com you’ll find two new adventures for Pathfinder RPG:
Beyond the Ghostlight Reef is a convention favorite by Christina Stiles, now available for the first time: a group of 6th-level adventurers investigates the mysteries of a reef that hides vast treasures from ancient cities, and the odd women to delve its depths and return with arcane treasures.
The Buried Palace by Mike Franke is a dungeon adventure for 7th-level PCs level, who descend into a buried palace beneath a city-state in search of a powerful magic item and find themselves embroiled in a growing conflict between the city’s Lord Marshall and his enemies.
We also have two new adventures for 4th Edition Dungeons & Dragons at DriveThru RPG!
Fury of the Lords of the Sea by Teos Abadia sends a party of characters level 16-20 up against the Mharoti to prevent the summoning of the Isonade, the ancient and terrible lord of the deep.
The Iron Secret by Brian Liberge pits adventurers level 1-3 against a band of mad mercenaries who plan to flood the kobold warrens and ignite a war between dwarves and kobolds.
If you run any of these for your group and post an actual play report, let us know! We’d love to share your stories from the table.
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May 23, 2013 / Peter von Bleichert / Comments Off
Gnolls have slaughtered their way to gaming infamy, and they are a favorite of gamemasters (GMs) and players alike. This article can be used by GMs to round out this age-old monster, or players can use it to create new characters. The following gnoll variant is formatted for AGE—though you can convert the material to your preferred system easily enough—and is specific to the Midgard campaign world.
Gnoll Cultist
Gnoll cultists have little patience for rituals, viewing torture and slaughter as ritual enough. Often, their devotion belongs to their assumed creator, the demon Mordiggian (also known as Vardesain), patron god of the ghouls. Other cultists revere Anu-Akma, Aten, Bastet, Horus, Ninkash, and Thoth-Hermes, and they seek out converts, prey, and slaves. Cultists wear symbols of piety, such as the eye of Mordiggian, the sistrum of Bastet, or the wedjat eye of Horus, and they use appropriate weapons, such as the flail for followers of Mordiggian and daggers for others, with many of the cult’s warriors having affinities for axes.
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May 17, 2013 / Wade Rockett / 5 comments
Midgard Icons presents some of the Midgard Campaign Setting’s major NPCs as icons for use in 13th Age, the new fantasy roleplaying game from Rob Heinsoo and Jonathan Tweet. Bring them into your 13th Age campaign; run 13th Age in the world of Midgard; or port the icon relationship rules into your system of choice.
In our sixth installment, we journey to the greatest empire in Midgard, where we walk past unimaginable opulence — and heavily armed dragonkin — toward an audience with…
The Dragon Sultana
The Dragon Sultana’s rule is new and fragile, but she has the confidence and the ruthlessness needed to command the mighty draconic Mharoti Empire.
Quote
“I rule in the name of the Scaled Lords, in the name of Mharot and Veles. To stand in my presence is to stand with the coils of the World Serpent about you.”
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May 13, 2013 / Mark Francis / 2 comments
Last fall Christina Stiles approached me about participating in an event she was organizing for MACE 2012 entitled Midgard Mayhem. The event was designed to showcase the just released campaign setting of Midgard by Wolfgang Baur by running adventures set in it. The idea sounded cool and I agreed to run a couple of adventures for the event.
The first scenario I ran was The Forgotten King’s Tomb by Mike Franke adapted to Green Ronin’s excellent AGE system. The premise of the adventure is that the adventurers are members of an elite cadre of kobold irregulars sent to seek a tomb with supposedly enchanted writing that their Akinji (dragonkin lord) Shard had discovered during an expedition into the Sands of Sorrows many years prior.
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