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Midgard Icons: First Duke-Admiral Cadua

Midgard Minotaur CorsairMidgard Icons presents some of the Midgard Campaign Setting’s major NPCs as icons for use in 13th Age, the new fantasy roleplaying game from Rob Heinsoo and Jonathan Tweet. Bring them into your 13th Age campaign; run 13th Age in the world of Midgard; or port the icon relationship rules into your system of choice.

In our fifth installment we hoist anchor and set sail for Triolo, where we’ll find a mighty lord of the high seas and one of Midgard’s most colorful heroes…

First Duke-Admiral Cadua

The first minotaur to serve as First Duke-Admiral of Triolo, Cadua is a polarizing figure. Some consider the “Golden Horn” a promising sign of Kyprion’s and Triolo’s joint destiny. Others feel sure that he steers the Maritime Republic to ruin.

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“My lord, I will accept your surrender or send you and your fleet to the hell of your choosing. I suggest you decide quickly.”

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Kobold Worldbuilder’s Special: Get 50% off Campaign Cartographer 3

CC3 Midgard Overland Map StyleThe April issue of ProFantasy Software’s Cartographer’s Annual 2013 contains a gorgeous new CC3 style by fantasy cartographer Jonathan Roberts: the Midgard World Overland Style, based on his world map for the Midgard Campaign Setting.

Jonathan’s map style is compatible with the overland style he created for the Cartographer’s Annual Vol 5, but is also fully self-contained.

Kobold Worldbuilder’s Special: Visit the Midgard page at ProFantasy Software before May 15, 2013 and use the voucher code KOBOLDPRESS@CC3 to get 50% off CC3 when you buy it with any Cartographer’s Annual.

Already own CC3? Email help@profantasy.com and they’ll work out a voucher for another product! Such nice guys over there.

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Midgard Icons: Exarch Vermes II

Bemmean WizardMidgard Icons presents some of the Midgard Campaign Setting’s major NPCs as icons for use in 13th Age, the new fantasy roleplaying game from Rob Heinsoo and Jonathan Tweet. Bring them into your 13th Age campaign; run 13th Age in the world of Midgard; or port the icon relationship rules into your system of choice.

In this third installment, we journey to the bright, burning center of magic in Midgard to meet its greatest practitioner…

Exarch Vermes II

Exarch Vermes II is one of the most influential and mysterious figures in Bemmea, a city riddled with mysteries. The inhuman wizard who leads its Ninemage Council has molded his city for centuries into the place it is today.

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“Mastery of magic is mastery of the world.”

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Legendary Locations of Midgard: Dynamic Environments (Part 1)

Jacob Isaakszoon van RuisdaelThe world of Midgard is filled with wondrous locations, from the Ghostlight Forest in the west to the Dragoncoil Mountains in the east. Some of these extraordinary places present a challenge to those who adventure there, such as the Bleak Expanse with its vicious cold that hampers mundane tasks, or the warped magic in the Ruins of Thorn that play havoc with the flow of time.

This article presents a selection of these extraordinary locations as dynamic environments. Dynamic environments are similar to the fantastic terrain found in the 4th Edition Dungeon Master’s Guide and Dungeon Master’s Guide 2; however, the effects change over time depending on the actions the player characters take. It is not an encounter by itself; rather it is added to encounters to provide a more distinct challenge and should therefore be taken into account when planning encounters. The PCs gain the XP for the environment only when they have moved the track to stage 0.

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Midgard Icons: Baba Yaga

Baba Yaga as depicted by Ivan Bilibin (1902)Midgard Icons presents some of the Midgard Campaign Setting’s major NPCs as icons compatible with 13th Age, the new fantasy roleplaying game from Rob Heinsoo and Jonathan Tweet. Bring them into your 13th Age campaign, or use them to run 13th Age in the Midgard setting.

In this second installment of Midgard Icons we take the risky step of knocking on the door of Baba Yaga’s hut…

Baba Yaga
A hunched crone with iron teeth and a ferocious gaze, Baba Yaga has existed for as long as anyone remembers; she may be as old as the world. “Grandmother” is a hoarder of secrets and a powerful fey who makes it her business to know everything. She flies through the air in a mortar, wielding a pestle, and has aided or destroyed some of history’s greatest heroes and villains.

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“Very well: if you take good care of my mares, I’ll give you a heroic steed. But if you don’t, then you mustn’t be annoyed at finding your head stuck on top of that pole there.”

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