During the Mage Wars, foolish wizards attempted to summon the Great Old One Tnkata, which was also called “The Eternal Hunger.” Tnkata, a mountain-sized mound of flesh surrounding a huge fanged maw, attempted to devour its summoners even before it fully emerged into Midgard. Desperate wizards sacrificed themselves to break the summoning and hurl the Hunger from Midgard. The resulting magical explosion ripped chunks from Tnkata’s flesh and scattered them across reality. These chunks retained a bit of the intellect and power of Tnkata and became the Flesh of Tnkata.
Once the height and center of human civilization, Midgard’s Wasted West was brought low by hubris and alien wizardry. Now all that remains are the wind-scoured bones of mighty cities and their doomed citizens. Only the bravest, most reckless or most desperate adventurers dare to face its dangers…which is, of course, where you come in.
The new 30-page Player’s Guide to the Wasted West provides players with a regional overview of the Wasted West, plus a wide range of new powers and options for any Pathfinder Roleplaying Game campaign, including:
7 new archetypes for Summoners, Magi, Clerics, Druids, Rangers, Witches and Wizards
New spells and magic items including Call Goblin Warriors, Wastewalker’s Alacrity, and Deadly Rope
4 new sorcerous bloodlines - Ghoulish, Goblin-Blooded, Giant and Realms Beyond – plus cavalier orders of the wastes
35 new traits and 18 wild new feats including Vril Scavenger, Tentacled Freak, and Alien Monster Hunter
An overview of the region, its goblin tribes and powerful mages – and of course the time-trapped Old Ones who roam its desolate places
You can pick up the Player’s Guide to the Wasted West today at Paizo, DriveThru RPG and RPGNow, and behold its alien wonders! Here’s a sneak peek at one of the new spells of the Wastes: Call Goblin Warriors.
MA3: The Raven’s Call is the latest in our Midgard Adventures series: a new introductory adventure from Wolfgang Baur that brings mythic power and a true rescue story for starting 1st-level characters in the Pathfinder Roleplaying Game. This adventure introduces locales and NPCs that players will never forget — and it includes full stats for a new PC race, the trollkin!
The trollkin and their shaman have come to a village by the sea, stormed its walls, and taken all the villagers as slaves and property. They have eaten their way through the saltfish, devoured the herd of sheep, and might be planning to eat the PCs next.
Then, one escaped villager begs strangers on the road for help… and gives them the chance to shine as true heroes striking down raiders of pure evil.
Although a cyborg sorcerer’s connection with the mechanical is literally in her bones, with her body slowly transforming into an arcane amalgam of flesh and metal, the industry oracle looks outward to the infrastructures and societal shifts that accompany these novel technologies. With the potential to fulfill many roles in a city-heavy campaign, these mysterious urbanites were heavily inspired by steampunk, clockwork fantasy, Upton Sinclair’s The Jungle, and the gritty NYC of 1970s cinema.
(As previously, materials marked with (1) below can be found in the Zobeck Gazetteer.)
Industry (Oracle Mystery)
Oracles of the industry mystery find their divine magic in automation, toil, pollution, and noise. Some may attain positions of prestige as techno-chaplains of great forges and mills; others flourish in the criminal underground as saboteurs, leaders of cultlike street gangs, and relentless assassins. Many evil oracles develop a taste for swift and ruthless violence, their passion for amoral industrial efficiency seemingly knowing no bounds.
Deities: Rava
Skills: As an oracle with the industry mystery, add Appraise, Disable Device, Intimidate, and Stealth to your list of class skills.
Although a clockwork mage or gear priest may elect to devote a career to understanding the intersection of the magical and mechanical, other magic users have far less choice in the matter. For the industry oracle and cyborg sorcerer, machinery and other elements of the modern, urban world are inextricable parts of their being, granting them a variety of unusual and formidable abilities. Both options utilize clockwork magic from the Midgard city of Zobeck. Material marked with (1) below can be found in the Zobeck Gazetteer.