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Advanced Races 4: Dragonkin now Available

Advanced Races 4: DragonkinAdvanced Races 4: Dragonkin gives you everything you need to play a descendant of the greatest and most terrible monsters in fantasy roleplaying. Use it in the Midgard Campaign Setting or in the setting of your choice.

Compatible with the Pathfinder Roleplaying Game, this 14-page book by designer Amanda Hamon includes:

  • The dragonkin PC race, and the draconic Mharoti Empire
  • 8 new alternate racial traits, and 7 new dragonkin feats
  • 5 new archetypes including Edjet Warrior, Dragonkin Elementalist and World Serpent’s Chosen
  • New spells and new armor and weapon abilities
  • Fiery art by Rick Hershey, Guido Kuip and Aaron Riley
  • And much more!

Advanced Races 4: Dragonkin is available at DriveThruRPG (with Paizo coming soon.) Take up your weapon and show the “hairy ones” what courage really is! Join the ranks of the dragonkin, and remember—one day, the world will be yours!

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Magic of the Celestial Sea IV – The Living Stars

Pleiades by s58yEach morning, Midgard’s deific sun emerges from the horizon and begins its swift journey across the sky, sparks of flaming godstuff cascading in its wake. While most of these divine motes simply diffuse into the firmament, a rare few find purchase in the heavenly ether and begin to mature into something truly magnificent. Growing in awareness as well as radiance, these are the living stars. Each speck of light in Midgard’s night sky is a living being, possessed of miraculous powers and a wild diversity of wants and desires.

When shining in the sky, the stars’ corporeal forms are enveloped in blazing auras of enormous size. These auras are the radiance visible in the night sky, and render them all but inaccessible and invulnerable; only the youngest stars fear the great void dragons and dark primordial proto-gods that hunt the Celestial Sea. Many stars shine for the entire duration of their long lives, contemplating existence in celestial solitude. Some may dim their lights only briefly, to allow rare visitors entrance to their strange realms. Others are so struck with wanderlust and curiosity that they will periodically depart the heavens entirely, seeking adventure, knowledge, or companionship on Midgard and elsewhere.

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Available Now: Dark Fey

DarkFeyCover_550pxFew mortals know how deep the Fair Lands go, or what manner of creatures dwell in its shadows. These are the strange, wild folk of the old tales: cruel beings who prey on human greed with cursed gold, and invite young men and women to revels from which they never return.

Dark Fey is an essential guide to the fey, usable with the Midgard Campaign Setting or your dark fantasy setting of choice.

This 22-page book includes:

  • An overview of the fey courts, including the River Court, the Moonlit Court and the Court of a Million Stars
  • 18 new malevolent fey, left behind to wreak havoc when elves abandoned the mortal world
  • A new fey animal template
  • Known fey of Midgard, organized by type and by CR

Get Dark Fey today at Paizo.com or DriveThruRPG.com, and introduce your players to the truth behind the tales!

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Building Character: Feats for Gnolls

GnollThe gnolls of Midgard are a bloody and ferocious lot. These feats are designed to make gnoll player characters and nonplayer characters as terrifying and fierce as can be. Note that they are designed for and refer to gnolls, but they are appropriate for any savage warrior race (barbarians, orcs, ogres, trolls, goblins, and so on).

Bloody Display

You intimidate your enemies with gruesome displays of self-mutilation.

Benefit: By taking a standard action and drawing blood through self-inflicted wounds to visible portions of its own body (in other words, slicing one’s own face or arms), you gain an Intimidate bonus equal to the number of hit points sacrificed (maximum +6) to any creature within line of sight, for a number of rounds equal to the bonus. Creatures immune to fear and other mind-affecting abilities and effects (for example, constructs) are immune to this ability.

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Coolest Virtual Gen Con Project Ever

Baba Yaga's HutAs part of the “Coolest Virtual Gen Con Project Ever,” Kobold freelancer Ben McFarland recorded the opening encounter of Grandmother’s Fire, an adventure out of the anthology, Tales of the Old Margreve.

While his voice is a little rough—who are we kidding, he could do stand-in work for the Cryptkeeper—it seems that the table had a great time, facing down ghoulish knights, ghostly coursers, and terrible lich hounds. And it’s a great example of the kinds of wonderful games you can find at Gen Con. So sit back, enjoy the raspy drawl of our GM, and watch as these brave adventurers delve into the shadows of the deep, dark forest.

And if you’re looking for more adventure, either from Ben or in the lands of Midgard, go check out Midgard Tales for another thirteen adventures from across the campaign setting!

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