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Monsters of the Greek Heroic Age: Nemean Lion

Hercules fighting the Nemean Lion. Detail of The Twelve Labours Roman mosaic from Llíria (Valencia, Spain).All heroes need foes to vanquish. Myths from a variety of ancient cultures involve people overcoming great odds to save their loved ones, to fight against the whims of gods, and to defeat the minions of those gods. This article introduces foes from classic tales of Greek mythology to Green Ronin’s Dragon Age system. Some will seem familiar. Some will have a different twist than you may have seen previously in other fantasy roleplaying games. They can be used as is for many campaign settings or you can re-skin them for use in Thedas.

I have tried to keep to the classical characteristics of the monsters described below as opposed to regurgitate characteristics shown in other roleplaying games. However, the recorded myths involving these monsters vary, and in some cases I have taken some poetic license in combining or leaving out some of the characteristics from myth.

The Nemean Lion awaits you beyond the jump.

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Midgard Bestiary: 13th Age Edition Now Available

Midgard Bestiary 13th Age cover“The Midgard Bestiary combines Kobold Press’s dedication to quality and originality with Ash Laws’ enthusiastic and accomplished take on the 13th Age to serve you a gallimaufry of ghouls and golems.” – Simon Rogers, 13th Age publisher

Make your icon rolls—and hope for sixes! The Midgard Bestiary: 13th Age Compatible Edition brings 100 weird, warped and unpredictable new monsters to the fight. Designer ASH LAW (of Tales of the 13th Age organized play fame) has redesigned the greatest monsters from Kobold Quarterly magazine and Open Design’s award-winning adventures and sourcebooks for use in your 13th Age game — along with:

  • Adventure hooks for each monster and lists of things you’re likely to find on them
  • 9 new player character races including darakhul, gearforged, kobolds and ravenfolk
  • All-new Midgard icons by Wade Rockett (Tales of the Old Margreve)

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Monsters of the Greek Heroic Age: Manticore

Martigora EngravingAll heroes need foes to vanquish. Myths from a variety of ancient cultures involve people overcoming great odds to save their loved ones, to fight against the whims of gods, and to defeat the minions of those gods. This article introduces foes from classic tales of Greek mythology to Green Ronin’s Dragon Age system. Some will seem familiar. Some will have a different twist than you may have seen previously in other fantasy roleplaying games. They can be used as is for many campaign settings or you can re-skin them for use in Thedas.

I have tried to keep to the classical characteristics of the monsters described below as opposed to regurgitate characteristics shown in other roleplaying games. However, the recorded myths involving these monsters vary, and in some cases I have taken some poetic license in combining or leaving out some of the characteristics from myth.

The manticore awaits you beyond the jump.

Continue reading »

Monsters of the Greek Heroic Age: Harpies

Harpies in the infernal wood, from Inferno XIII, by Gustave Doré, 1861All heroes need foes to vanquish. Myths from a variety of ancient cultures involve people overcoming great odds to save their loved ones, to fight against the whims of gods, and to defeat the minions of those gods. This article introduces foes from classic tales of Greek mythology to Green Ronin’s Dragon Age system. Some will seem familiar. Some will have a different twist than you may have seen previously in other fantasy roleplaying games. They can be used as is for many campaign settings or you can re-skin them for use in Thedas.

I have tried to keep to the classical characteristics of the monsters described below as opposed to regurgitate characteristics shown in other roleplaying games. However, the recorded myths involving these monsters vary, and in some cases I have taken some poetic license in combining or leaving out some of the characteristics from myth.

The Harpies await you beyond the jump.

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Monsters of the Greek Heroic Age: Graeae

Creator: Füssli, Johann Heinrich Title: Perseus Returning the Eye of the Graii Permission: See http://www.ibiblio.org/wm/about/license.htmlAll heroes need foes to vanquish. Myths from a variety of ancient cultures involve people overcoming great odds to save their loved ones, to fight against the whims of gods, and to defeat the minions of those gods. This article introduces foes from classic tales of Greek mythology to Green Ronin’s Dragon Age system. Some will seem familiar. Some will have a different twist than you may have seen previously in other fantasy roleplaying games. They can be used as is for many campaign settings or you can re-skin them for use in Thedas.

I have tried to keep to the classical characteristics of the monsters described below as opposed to regurgitate characteristics shown in other roleplaying games. However, the recorded myths involving these monsters vary, and in some cases I have taken some poetic license in combining or leaving out some of the characteristics from myth.

The Graeae await you beyond the jump.

Continue reading »

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