May 18, 2011 / Stefen Styrsky / Comments Off

(Illustration by Chris McFann)
How can a god be mad? Some sages claim all the gods are mad, and we are but the figments of their raving intellects. Yet madness does not just mean a disordered mind caught up in its own delusions and faux-reality. If madness is one man’s illusion, perhaps sanity is also an illusion, but one shared by many instead of relegated to an individual. The psychotic simply perceives a different illusion or pierces the common delusion to reveal a deeper reality. Hence, the madness common to all gods…
[previously]
Raving Priest
“Madness is a ring, and a ring has no end.”
Prerequisite: Cleric.
You spread the dogma of holy mania. Your god demands each sentient being sacrifice its mind to the infinite, black sea of the void—the true aspect of all deities. Those who follow you find solace in the sanity-crushing immensity of the gods. Those who oppose you experience the full force of the mind-blasting vistas that are reality’s true underpinning…
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April 27, 2011 / Stefen Styrsky / 2 comments
How can a god be mad? Some sages claim all the gods are mad, and we are but the figments of their raving intellects. Yet madness does not just mean a disordered mind caught up in its own delusions and faux-reality. If madness is one man’s illusion, perhaps sanity is also an illusion, but one shared by many instead of relegated to an individual. The psychotic simply perceives a different illusion or pierces the common delusion to reveal a deeper reality. Hence, the madness common to all gods…
[previously]
Gibbering Oracle
“There is wisdom in the ravings of a god.”
Prerequisite: Invoker.
The words of creation contain such power they drive men mad. Only a mad god would wield them. Through constant exposure to divine syllables, you have learned to maintain your grip on sanity just enough to wield the terrible power of the divine tongue. In your pronouncements, you spew horrible details of the future or secrets believed known only to a select few, if anyone at all. Your words tear at the mental stability of opponents and leave them broken, raving husks…
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April 6, 2011 / Stefen Styrsky / 5 comments
How can a god be mad? Some sages claim all the gods are mad, and we are but the figments of their raving intellects. Yet madness does not just mean a disordered mind caught up in its own delusions and faux-reality. If madness is one man’s illusion, perhaps sanity is also an illusion, but one shared by many instead of relegated to an individual. The psychotic simply perceives a different illusion or pierces the common delusion to reveal a deeper reality. Hence, the madness common to all gods…
[previously]
Fugue Warrior
“The mind is a curse. I lift its burden from you.”
Prerequisite: Paladin.
The fugue is a state of maniacal revelry where one is ignorant of external events. It exists entirely in one’s own mind. Hours, days, or weeks might pass before the fugue passes. In that time, you may take actions or travel long distances without realizing it…
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March 23, 2011 / Stefen Styrsky / 2 comments
How can a god be mad? Some sages claim all the gods are mad, and we are but the figments of their raving intellects. Yet madness does not just mean a disordered mind caught up in its own delusions and faux-reality.
If madness is one man’s illusion, perhaps sanity is also an illusion, but one shared by many instead of relegated to an individual. The psychotic simply perceives a different illusion or pierces the common delusion to reveal a deeper reality. Hence, the madness common to all gods.
Worshippers of madness attempt to spread the view of reality defined by their deity. Many are evil, or care not for the niceties of civilization, and enjoy the chaos and destruction they bring. A few might be called strange liberators, freeing creatures from oppressive realities, societies, or social stigmas…
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January 4, 2011 / Chad Middleton / 4 comments
(Illustration by Josef Sparrow)
The print edition of Courts of the Shadow Fey for 4E recently shipped to patrons. Since roachlings and their demon patron Lord Akyishigal feature prominently in the adventure, new options—8 feats and a paragon path—are presented today for your roachling PC.
Arthropod [Roachling, Heroic Tier]
Benefit: You have grown two smaller, weaker arms beneath your normal set. You gain a +2 feat bonus to a single Dex or Str roll each round. In a round that you do not use this bonus, you may retrieve or stow one item (from a pouch, bandolier, or similar container) on your person as a free action.
Darksight Training [Heroic Tier]
Prerequisites: Wis 13, trained in Dungeoneering
Benefit: You gain darkvision of 6 squares.
Special: You may take this feat more than once. Each time you select this feat, your darkvision increases by 6 squares, but you become more sensitive to bright light. After the first time, you also gain vulnerability 2 radiant…
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