Kobold Press
Showing articles tagged “pathfinder.” See all articles »

Advanced Races: Werelion for Pathfinder RPG

Advanced Races - Werelion coverProud and Deadly Lords!

Get Advanced Races: Werelion compatible with Pathfinder RPG at DriveThruRPG (Paizo.com coming soon)

Advanced Races: Werelion is your guide to playing an adventurer from this proud race of lycanthropes—powerful warriors and canny hunters who prowl the warm grasslands and snow-capped mountains. This 14-page PDF by designers Brian Suskind and Ben McFarland includes:

  • Racial traits for both natural and afflicted werelion PCs
  • 2 new racial archetypes: Lion-Blooded (Sorcerer) and the Hunting Lion (Inquisitor)
  • 8 werelion racial feats, including Bestial Roar, Detect Shapeshifter and Flawless Adaptation
  • 5 race-specific traits including Desert Wanderer, Fetish Hunter and Mountain Stalker
  • New spells and magic items
  • And more!

Remind the world who truly rules the Southlands—get Advanced Races: Werelion today at DriveThruRPG!

Continue reading »

Wondrous Items of the Grand Duchy

The World Serpent AwaitsSome of the magic of the Grand Duchy is Deep Magic, fey-inspired and unique to the forested lands protected by the Beloved Imperatrix Regia Moonthorn Kalthania-Reln van Dornig. But clever travelers and adventurers have learned to exploit such ancient arcana and incorporate it into useful wondrous items. Here are a few of those items, crafted using spells from Deep Magic.

Jak’s Duck Call

In appearance, this lacquered wood-carved mouth instrument resembles a duck-hunter’s call, except for the red band along the mouthpiece and the hooked dragon’s claw wood-burned into its side. Once per day, blowing into it causes it to sound a drake’s mating call, irresistible to any dragon type within a radius of 10 miles. The character can make the duck’s call sound as if it is coming from the point of origin or along any location out to a distance of 10 miles in the direction it is blown, and he or she can make it untraceable to the point of origin if desired. (Subsequent uses in a given day sound like an ordinary duck’s call.)

Jak’s duck call. Aura transmutation; CL 5th; Slot mouth; Price 8,800; Wt 1 lb.; Craft Wondrous Item, voice of the dragon, tame drake, ventriloquism; Cost 4,400.

Continue reading »

Demon Cults 2: Doomspeakers Now Available

DemonCults 2 DoomspeakersVilest of the vile!

Among the worst evils in the multiverse are demons…and those depraved souls that worship them. Darkest among them are the Doomspeakers, antipaladin champions of demon princes that are inducted into the profane secrets of The Book of Nine Dooms. This unholy tome teaches them a corrupt magic that devours its caster as fuel for the misery and destruction it wreaks upon the cult’s foes.

Demon Cults: Doomspeakers is compatible with the Pathfinder Roleplaying Game, and includes:

  • 5 cultist NPCs with stats, including cult leader Narn the Crucifier (CR 15)
  • Plots and adventure hooks for party levels 1 to 12
  • New magic items: bone whip and primal doom
  • New spell: doom of ancient decrepitude
  • Using the Doomspeakers in the Midgard Campaign Setting

Give your villains a demonic boost. Show your players a new challenge with Demon Cults: Doomspeakers today! Now available at DriveThruRPG.

Continue reading »

Demon Cults: The Emerald Order Now Available

Demon Cults - Emerald OrderA secret society of cultists devoted to Thoth-Hermes, this sinister sect guards the Emerald Tablet: a collection of knowledge carved into plates of transparent, nigh-indestructible verdant stone. Some members of its inner circle have tapped into the innate power invested in the gemstone, creating new items and fearsome monsters. The Emerald Order guards the tablet zealously – and outsiders who discover their secrets find swift and often fatal retribution.

Demon Cults: The Emerald Order details:

  • The cult’s leaders, organization and goals
  • Cult activities and adventure hooks
  • New prestige class: Disciple of the Emerald Esoterica
  • New magic items – Ioun Stone: Emerald Shard and the Emerald Tablet of Thoth-Hermes itself
  • New monster: the smaragdine golem

Add the Emerald Order as villainous foes in your Southlands of Midgard campaign, or bring them into your favorite fantasy setting!

Pick up the first PDF in the Demon Cults series at Paizo and at DriveThruRPG.

Continue reading »

Monster Mondays: Doom Fowl

MonsterMondaysThe full moon shines down on the ruined farm. Bodies lie scattered across the barnyard in pools of congealed black blood. The first sign is dry rattling cracks from all around you, and then hundreds of little avian skeletons emerge from the surrounding area and move toward you, empty eye sockets implacably staring.

Doom fowl are swarms of the animated skeletons of chickens, ducks, geese, and other common barnyard fowl. Never ones to waste resources, the gnomes of Neimheim developed a variant usage of animate dead to turn the dead flocks of raided farms into a source of horrible minions. The resulting swarms of undead fowl often incorporate nearby materials into their incomplete skeletons, a feature that the gnomes quickly realized allowed them to augment their creations.

Continue reading »