June 20, 2011 / Kobold Staff / Comments Off
A fan named Style75 reviews Lost City over at the Wizards of the Coast site:
Bravo! I bought the PDF last night and I can tell you it is fantastic. This is a quality product that has been carefully put together. It makes me want to start a new campaign just to try it out. I give this module my highest recommendation. It takes all the good features of 4e and merges them with solid adventure design. Lots of story, great NPC’s, new monsters, skill challenges, the works. Anyone who likes 4e and prebuilt sandbox style campaigns will love it.
I think we can’t ask for more than that. Congrats to Logan and the crew!
Lost City is available in a print+PDF bundle and in straight-up PDF.
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May 1, 2011 / Wade Rockett / Comments Off
We’ve had a couple of big releases here recently! There’s Northlands: Roleplaying in Winter’s Chill, a Pathfinder-compatible sourcebook for adventures in Midgard’s temperate and subarctic north; and Kobold Quarterly #17, an issue dedicated to villainy with articles for Pathfinder RPG, 4th Edition D&D, and Dragon Age RPG.
What are reviewers saying about them? Let’s start with Northlands:
Here is a book that presents the creatures, culture and legends of the mythical north in a way that feels authentic and filled with gaming opportunities. I heartily recommend it!
Read the full review at Stargazer’s World.
An innovative treatment of the Northlands for Midgard inspired by Norse and Viking myth flavoured with steppe Russian, Finnish and Inuit culture. Being a bit of a Norse snob, this was a joy to read and as usual if you can’t use it all, then you can certainly plunder the choice bits of this hoard.”
Read the full review at Fame and Fortune.
Northlands does for the North what Oriental Adventures did for the East.
Read the full review at Mordicai Caeli’s blog.
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December 28, 2010 / Ben McFarland / One comment
Night of the Zombie King has begun! This is a six-part series from the creators of Gold: The Series, and it looks good. Much like Gold, this web offering has great production values and a subtle but engaging opening sequence. For episodes ranging from 6–7 minutes, a 20-second introduction is a respectable dedication of screen time. The play of light with the elements on the table has you looking for anything hidden and makes you wonder if it’s meant to foreshadow events in the plotlines.
Part one, “From the Shadows,” reveals the cast of characters with few surprises. Playing off a similar vein from Gold, Night of the Zombie King focuses on the redemption of Jaz, who returns from the professional roleplaying circuit to complete a story left unfinished when he answered a call from the big leagues. This departure left some members resentful and others with possibly unrequited feelings. The gamemaster provides some very well delivered description in the cliffhanger end, demonstrating not only solid writing, proving the writers understand their audience, but a very authentic performance…
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December 1, 2010 / Ben McFarland / 2 comments
GOLD, “the web series that does double damage,” is an interesting product. On one hand, it’s a niche within a niche within a niche. What do I mean by that? At its core, GOLD is about tabletop RPG gaming epitomized by Dungeons & Dragons, but it is also a web series with a distinct soap opera style—set in a world where people watch tabletop tournament gaming with an enthusiasm that ESPN 37 never managed to garner for televised Magic: The Gathering competitions. Have I reached a part of the Gamer Population Venn Diagram you proudly occupy? Then you will consume GOLD with glee, wistfully imagining what it would be like if one really could make a living playing an RPG competitively. Otherwise, you might watch it with mixed results…
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October 1, 2010 / Kobold Staff / Comments Off
What are reviewers saying about Advanced Feats: The Witch’s Brew and Advanced Feats: Secrets of the Alchemist by Sigfried Trent, Open Design’s resources for expanding your witch and alchemist PCs and NPCs for Pathfinder Roleplaying Game?
This PDF starts off with an examination of the witch class and what bearing they’ll have on your party. It’s worth the read as Trent has put a lot of thought into this and gives an easy to follow overview of the witch which goes a bit above and beyond what’s covered in the Advanced Players Guide. I finished this section knowing how I’d implement a Witch in a game…
If you want to expand on the new classes presented by Piazo, specifically the Witch in this case, certainly pick this up. It will be well worth the read and the new feats are for the most part well done and balanced. 4 out of 5 stars
Read the full review at Troll in the Corner.
And…
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