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Inspiring Terrains: Snowy Mountain Peaks (Part 1 of 5)

mountain top

Welcome to 4th Edition week here at KQ.com. All this week will feature wonderful material designed for 4th Edition (while still being inspirational for any edition).

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The encounter is our fundamental building block, bringing together PCs, opposition of some sort, and the environment. Although 4th Edition with its emphasis on movement during combat underscores the architecture of locations—defining where the PCs can and cannot move—too often only the color of the battle mat distinguishes one set of surroundings from another. With a little inspiration and a few mechanical bits, it’s easy to make the terrain in an encounter just as memorable as the foes…

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