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 Play it before you can buy it: Tales of the Old Margreve « View previous topic :: View next topic » 
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The_Sultan
PostPosted: Fri Oct 22, 2010 1:50 pm    Post subject: Play it before you can buy it: Tales of the Old Margreve Reply with quote

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Joined: 17 Jan 2008
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Play it before you can buy it: Tales of the Old Margreve

I’m recruiting up to 5 players for a Margreve PbP. (Sorry mods if this thread is in the wrong place.)

Campaign Primer
A standard fantasy setting of "medieval" is commonly what we think of as Late Medieval, where so many modern innovations are just around the corner: industry, mass education, science, medicine, the middle class.

The Margreve is the opposite, it is a bit of the Old World, a living memory of the Dark Ages. Steel is less common than iron, superstition and ignorance prevail, trust is a commodity.

Your characters (most likely) come from the medieval world. Though they're aware of the Margreve and its reputation, they (probably) have little direct experience with the the Old Ways that comprise life in the ancient forest.

There is little to compel civilized folk from spending more time than necessary in the dark wood. The story of this campaign is one of discovery, of survival in an alien world. (Think Call of Cthulhu minus the insanity and unknowable evil, but still with the fear and ever-present threat of horrible death.)

Premise
You (the PCs) are beginning your adventuring career with a sojourn into the Margreve. Each year, when the winter snows thaw, the Great Northern Road that cuts through the Margreve re-opens to travelers. But it is by no means safe.

Sly kariv gypsies take advantage of the unwary, bandits waylay the rich, and there are even tales of pineys attacking early spring travelers to capture "new blood." Other, less human inhabitants of the dark forest are a danger to the honest merchants and pilgrims of the Great Northern Road. Even the Margreve itself is known to harass travelers.

The Eye of the Forest Inn in the early spring is a guaranteed meeting place for adventure seekers and mercenaries alike. Just as the earth is beginning to thaw, but the frost of winter still licks the grass on a brisk, cold morning, you set out from the Great City and cross the River Argent, making camp at the edge of the Margreve. The lights of the Great City are still visible on the horizon as you make your acquaintance with a handful of like-minded travelers, headed up the road to the Eye of the Forest Inn to make ready for the spring travel season.

To Join
Send me an email (see my profile) and make a post here indicating your interest. Include in your communiqué:
1) How frequent a poster you are. I’m more interested in consistency than quantity.
2) Your character concept. This isn’t a background, and it isn’t a truncated statblock. It’s a sentence or three describing the character in general terms: demeanor, personality, outlook, etc. Specifics of character creation will be discussed once the group is assembled.
3) Your willingness to “live play” either in a chat room or on a virtual table top, and the frequency with which you could commit to such activity. “None” is a valid answer, but this is an optional aspect of the game I am mildly interested in pursuing, and if it just so happens that I get a group of players eager for some live play, I’ll work toward incorporating it.
4) Your first name, location (and time zone), and level of comfort/experience with d20 roleplaying.

In the interest of honesty: This isn't a first-come, first-served opportunity. I will select the players based on their skills at communication (as evidenced by their ability to read and follow the above instructions), giving preference to gamers I've played with before.

This game will be taking place on a private forum, the url for which will be given out to the players (and made public after the players are selected).
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