Vol 1., Issue 3
Winter 2007

 
Articles

 
Editorials

 
In the Press

 
Podcasts


Inside Track #39: Wolfgang Baur

host: Pulp Gamer

Wolfgang sits down with the crew at Pulp Gamer to talk about Kobold Quarterly and Open Design.

Canon Puncture #28: Wolfgang Baur

hosts: Rich Rogers and Chris Perrin

Wolfgang talks about his days at TSR, the joys of the slush pile, Kobold Quarterly, and Open Design #3: Empire of the Ghouls.

Writing For Pay #2

host: Wade Rockett

Wolfgang Baur takes a break from training his hordes of clockwork ghouls to have a word with about life as a freelance game designer. There's some discussion about how a role-playing game book gets made, the difference between game design and game writing, and the sad realities of work for hire.

Writing For Pay #3

host: Wade Rockett

Wade talks to Wolfgang Baur about the glories and perils of doing game design under the patron system, and about Wolfgang’s new magazine Kobold Quarterly.

The Tome #37: Wolfgang Baur

host: Jeff Greiner

Wolfgang Baur sat down with the Tome Host to chat about his life as a D&D designer/author and the sorts of things he’s up to these days. They talk about Kobold Quarterly, the Open Design project, and his freelance work.

The Tome #42: Nicolas Logue

host: Jeff Greiner

Nicolas Logue announces the name of Open Design project #5 - Blood of the Gorgon - and talks about the art of game design.

Tome Show Presents: Blood of the Gorgon I

host: Jeff Greiner

This is the first of four podcasts highlighting Open Design #5: Blood of the Gorgon.

Gamer Zer0 #21

host: Blue

Wolfgang and Blue have a chat about Kobold Quarterly, Open Design, and other things gaming.